Duelist
From ALFA
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Duelist | |
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Hit Die | d10 |
Skills | 4 + INT |
Proficiencies | Simple Weapons, Martial Weapons |
Class Skills | Balance, Bluff, Escape Artist, Jump, Listen, Parry, Perform (All), Sense Motive, Spot. Tumble |
Requirements | |
BAB | +6 |
Feats | Dodge, Mobility, Weapon Finesse |
Skills | Parry 5, Perform (Any) 3, Tumble 5 |
Source: Dungeon Master's Guide, p. 185 |
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- "The duelist is a nimble, intelligent fighter trained in making precise attacks with light weapons, such as the rapier. They always take full advantage of their quick reflexes and wits in a fight. Rather than wearing bulky armor, a duelist feels the best way to protect himself is not to get hit at all. Duelists are most often fighters, swashbucklers or rangers, but almost as often rogues or bards. Wizards, sorcerers, and monks make surprisingly good duelists due to those classes’ lack of reliance on armor." -- Dungeon Master's Guide
Class Features
Level | BAB | Fortitude | Reflex | Will | Special |
---|---|---|---|---|---|
1 | +1 | +0 | +2 | +0 | Bone Skin I |
2 | +2 | +0 | +3 | +0 | Animate Dead |
3 | +3 | +1 | +3 | +1 | Darkvision |
4 | +4 | +1 | +4 | +1 | Bone Skin II, Summon Undead |
5 | +5 | +1 | +4 | +1 | Deathless Vigor |
6 | +6/+1 | +2 | +5 | +2 | Undead Graft x2/day |
7 | +7/+2 | +2 | +5 | +2 | Tough as Bone |
8 | +8/+3 | +2 | +6 | +2 | Bone Skin III, Undead Graft x3/day |
9 | +9/+4 | +3 | +6 | +3 | Summon Greater Undead |
10 | +10/+5 | +3 | +7 | +3 | Deathless Mastery, Deathless Master's Touch x3/day |