Weapon Master

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Weapon Master
Weapon Master
Hit Die d10
Skills 2 + INT
Proficiencies
Class Skills Climb, Craft, Intimidate, Parry, Ride
Requirements
BAB +5
Feats Dodge, Mobility, Combat Expertise, Spring Attack, Whirlwind Attack, Weapon Focus: Melee Weapon (cannot be unarmed attack)

Source: Sword and Fist: A Guidebook to Monks and Fighters, Complete Warrior, p. 38/49
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"For a Weapon Master, perfection is found in the mastery of a single melee weapon. A Weapon Master seeks to unite this weapon of choice with the body to make them one and to use the weapon as naturally and without thought as any other limb." -- Sword and Fist: A Guidebook to Monks and Fighters


Class Features

Level BAB Fortitude Reflex Will Special
1 +1 +0 +2 +0 Ki Damage x1/day, Weapon of Choice
2 +2 +0 +3 +0 Ki Damage x2/day
3 +3 +1 +3 +1 Ki Damage x3/day
4 +4 +1 +4 +1 Ki Damage x4/day
5 +5 +1 +4 +1 Ki Damage x5/day, Superior Weapon Focus, Increased Multiplier
6 +6/+1 +2 +5 +2 Ki Damage x6/day
7 +7/+2 +2 +5 +2 Ki Damage x7/day, Ki Critical
8 +8/+3 +2 +6 +2 Ki Damage x8/day
9 +9/+4 +3 +6 +3 Ki Damage x9/day
10 +10/+5 +3 +7 +3 Ki Damage x10/day