Blackguard

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Blackguard
Blackguard
Hit Die d10
Skills 2 + INT
Proficiencies Simple Weapons, Martial Weapons, Light Armor, Medium Armor, Heavy Armor, Light and Heavy Shields
Class Skills Concentration, Craft, Diplomacy, Handle Animal, Heal, Hide, Intimidate, Knowledge, Religion, Parry, Profession, Ride
Requirements
BAB +6
Feats Cleave, Power Attack
Skills Hide 5, Knowledge, Religion 2
Other Alignment: Any evil. Unlike Paladins, a Blackguard retains their dark powers should their alignment move to neutral or good, although they may no longer progress in this class unless they become evil once more.
Alignment
LG NG CG
LN N CN
LE NE CE

Source: Dungeon Master's Guide, p. 181
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"The Blackguard epitomizes evil. He is nothing short of a mortal fiend. The quintessential black knight, this villain carries a reputation of the foulest sort that is very well deserved. Consorting with demons and devils and serving dark deities, the blackguard is hated and feared by all. Some people call these villains anti-paladins due to their completely evil nature." -- Dungeon Master's Guide


Class Features

Level BAB Fortitude Reflex Will Special
1 +1 +2 +0 +0 Use Poison
2 +2 +3 +0 +0 Smite good x1, Dark blessing, Bull's strength x1
3 +3 +3 +1 +1 Aura of despair, Turn undead, Create undead x1
4 +4 +4 +1 +1 Sneak attack +1d6
5 +5 +4 +1 +1 Summon fiend x1
6 +6/+1 +5 +2 +2 Inflict serious wounds x1
7 +7/+2 +5 +2 +2 Sneak attack +2d6, Contagion x1
8 +8/+3 +6 +2 +2 Inflict critical wounds x1
9 +9/+4 +6 +3 +3
10 +10/+5 +7 +3 +3 Sneak attack +3d6