Druid

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Druid
Druid
Hit Die d8
Skills 4 + INT
Proficiencies Club, Dagger, Dart, Quarterstaff, Scimitar, Sickle, Sling, Spear, Light Armor, Medium Armor, Shield
Class Skills Concentration, Craft, Diplomacy, Handle Animal, Heal, Knowledge (Nature), Listen, Profession, Ride, Spellcraft, Spot, Survival, Swim
Requirements
Alignment
LG NG CG
LN N CN
LE NE CE

Source: Player's Handbook, p. 33-7
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"The fury of a storm, the gentle strength of the morning sun, the cunning of the fox, the power of the bear—all these and more are at the druid's command. The druid however, claims no mastery over nature. That claim, she says, is the empty boast of a city dweller. The druid gains her power not by ruling nature but by being at one with it. To trespassers in a druid's sacred grove, and to those who feel her wrath, the distinction is overly fine." -- Player's Handbook


Class Features

Level BAB Fortitude Reflex Will Special
1 +0 +2 +0 +2 Animal Companion, Nature Sense, Wild Empathy
2 +1 +3 +0 +3 Woodland Stride
3 +2 +3 +1 +3 Trackless Step
4 +3 +4 +1 +4 Resist Nature's Lure
5 +3 +4 +1 +4 Wild Shape (1/day)
6 +4 +5 +2 +5 Wild Shape (2/day)
7 +5 +5 +2 +5 Wild Shape (3/day)
8 +6/+1 +6 +2 +6
9 +6/+1 +6 +3 +6 Venom Immunity
10 +7/+2 +7 +3 +7 Wild Shape (4/day)
11 +8/+3 +7 +3 +7 Wild Shape (5/day)
12 +9/+4 +8 +4 +8 Wild Shape (Dire), Plant Shape
13 +9/+4 +8 +4 +8 A Thousand Faces
14 +10/+5 +9 +4 +9
15 +11/+6/+1 +9 +5 +9 Timeless Body
16 +12/+7/+2 +10 +5 +10 Elemental Shape (1/day)
17 +12/+7/+2 +10 +5 +10
18 +13/+8/+3 +11 +6 +11 Wild Shape (6/day), Elemental Shape (2/day)
19 +14/+9/+4 +11 +6 +11
20 +15/+10/+5 +12 +6 +12 Elemental Shape (3/day)


Spellcasting

See also: Druid Spells.


Spontaneous Conversion