Divine Champion
From ALFA
Revision as of 23:54, 8 November 2017 by Ithildur (talk | contribs) (Created page with "Category:Classes Category:Prestige Classes {{Class | Image = 256px|Divine Champion | Name = Divine Champion | HitDie = d10 | Skills = 2 |...")
Divine Champion | |
Divine Champion | |
---|---|
Hit Die | d10 |
Skills | 2 + INT |
Proficiencies | Simple Weapons, Martial Weapons |
Class Skills | Climb, Craft, Handle Animal, Intimidate, Jump, Knowledge: Religion, Parry, Ride, Swim |
Requirements | |
BAB | +7 |
Feats | Weapon Focus: Deity's Favored Weapon |
Other | A divine champion must have a patron deity, and it must be the one he serves as a divine champion. |
Source: Player's Guide to Faerun, p. 49 |
![]() |
The Hypertext d20 SRD Visit related material |
![]() |
Neverwinter Nights 2 Wiki Visit related material |
![]() |
Forgotten Realms Wiki Visit related material. |
- "Divine champions are mighty warriors who dedicate themselves to their deity's cause, defending holy ground, destroying enemies of the church, and slaying mythical beasts and clerics of opposing faiths." -- Player's Guide to Faerun
Class Features
Level | BAB | Fortitude | Reflex | Will | Special |
---|---|---|---|---|---|
1 | +1 | +2 | +0 | +2 | Defensive stance x1, Improved defense I |
2 | +2 | +3 | +0 | +3 | Uncanny Dodge |
3 | +3 | +3 | +1 | +3 | Defensive stance x2 |
4 | +4 | +4 | +1 | +4 | Improved defense II, Trap Sense I |
5 | +5 | +4 | +1 | +4 | Defensive stance x3 |
6 | +6/+1 | +5 | +2 | +5 | Dwarven Defender damage reduction I, Improved Uncanny Dodge |
7 | +7/+2 | +5 | +2 | +5 | Defensive stance x4, Improved defense III |
8 | +8/+3 | +6 | +2 | +6 | Trap Sense II |
9 | +9/+4 | +6 | +3 | +6 | Defensive stance x5 |
10 | +10/+5 | +7 | +3 | +7 | Dwarven Defender damage reduction II, Improved defense IV |