Shadowdancer

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Shadowdancer
Shadowdancer
Hit Die d8
Skills 6 + INT
Proficiencies Simple Weapons, Light Armor
Class Skills Appraise, Balance, Bluff, Climb, Concentration, Craft, Decipher Script, Diplomacy, Disable Device, Disguise, Escape Artist, Gather Information, Hide, Jump, Knowledge (All), Listen, Move Silently, Open Lock, Profession, Search, Sense Motive, Sleight of Hand, Speak Language, Spellcraft, Spot, Swim, Tumble, Use Rope
Requirements
Feats Sneak Attack (+2d6)
Skills Decipher Script 7, Disable Device 7, Escape Artist 7, Knowledge (Arcana) 4
Other Ability to cast at least one arcane spell of 3rd level or higher
Alignment
LG NG CG
LN N CN
LE NE CE

Source: Dungeon Master's Guide, p. 177-8
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"Arcane tricksters combine their knowledge of spells with a taste for intrigue, larceny, or just plain mischief. They are among the most adaptable of adventurers.." -- Dungeon Master's Guide


Class Features

Level BAB Fortitude Reflex Will Special
1 +0 +0 +2 +2 Pilfer Magic (1x/day)
2 +1 +0 +3 +3 Sneak Attack (+1d6)
3 +1 +1 +3 +3 Impromptu Sneak Attack (1x/day)
4 +2 +1 +4 +4 Sneak Attack (+2d6)
5 +2 +1 +4 +4 Pilfer Magic (2x/day)
6 +3 +2 +5 +5 Sneak Attack (+3d6)
7 +3 +2 +5 +5 Impromptu Sneak Attack (2x/day)
8 +4 +2 +6 +6 Sneak Attack (+4d6)
9 +4 +3 +6 +6 Impromptu Sneak Attack (3x/day), Pilfer Magic (3x/day)
10 +5 +3 +7 +7 Sneak Attack (+5d6)


Spell Progression

When a new arcane trickster level is gained, the character gains new spells per day (and spells known, if applicable) as though they had gained a level in whatever arcane spellcasting class gave them access 3rd-level arcane spells. If the character has more than one applicable arcane spellcasting class, they must pick one to improve.