Difference between revisions of "Divine Champion"

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| Reflex = Low
 
| Reflex = Low
 
| Will = Low
 
| Will = Low
| Special1 = [[Lay on Hands]] x1
+
| Special1 = [[Lay on Hands]]
| Special2 = [[Uncanny Dodge]]
+
| Special2 = Bonus Feat, [[Sacred Defense I]]
| Special3 = [[Defensive stance]] x2
+
| Special3 = [[Smite Infidel]]
| Special4 = [[Improved defense II]], [[Trap Sense I]]
+
| Special4 = Bonus Feat, [[Sacred Defense II]]
| Special5 = [[Defensive stance]] x3
+
| Special5 = [[Divine Wrath]]
| Special6 = [[Dwarven Defender damage reduction I]], [[Improved Uncanny Dodge]]
+
| Special6 = Bonus Feat, [[Sacred Defense III]]
| Special7 = [[Defensive stance]] x4, [[Improved defense III]]
+
| Special7 =  
| Special8 = [[Trap Sense II]]
+
| Special8 = Bonus Feat, [[Sacred Defense IV]]
| Special9 = [[Defensive stance]] x5
+
| Special9 =  
| Special10 = [[Dwarven Defender damage reduction II]], [[Improved defense IV]]
+
| Special10 = Bonus Feat, [[Sacred Defense V]]
 
}}
 
}}
  
 
{{Classes}}
 
{{Classes}}

Revision as of 00:02, 9 November 2017

Divine Champion
Divine Champion
Hit Die d10
Skills 2 + INT
Proficiencies Simple Weapons, Martial Weapons
Class Skills Climb, Craft, Handle Animal, Intimidate, Jump, Knowledge: Religion, Parry, Ride, Swim
Requirements
BAB +7
Feats Weapon Focus: Deity's Favored Weapon
Other A divine champion must have a patron deity, and it must be the one he serves as a divine champion.

Source: Player's Guide to Faerun, p. 49
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"The divine champion is the strong right arm of their deity. They serve as a guardian of holy sites, a protector of pilgrims and a leader of crusades. Though paladins fill these roles in many good-aligned churchs, a divine champion can take up the banner of any deity, regardless of alignment or ethos. These holy warriors are loved by their patron's worshipers and hated by the church's enemies in equal measure. Most champions come from a combat or military background. Barbarians, fighters, paladins, and rangers are the most common candidates, though monks, clerics, and the more militant druids frequently pursue this path as well." -- Player's Guide to Faerun


Class Features

Level BAB Fortitude Reflex Will Special
1 +1 +2 +0 +0 Lay on Hands
2 +2 +3 +0 +0 Bonus Feat, Sacred Defense I
3 +3 +3 +1 +1 Smite Infidel
4 +4 +4 +1 +1 Bonus Feat, Sacred Defense II
5 +5 +4 +1 +1 Divine Wrath
6 +6/+1 +5 +2 +2 Bonus Feat, Sacred Defense III
7 +7/+2 +5 +2 +2
8 +8/+3 +6 +2 +2 Bonus Feat, Sacred Defense IV
9 +9/+4 +6 +3 +3
10 +10/+5 +7 +3 +3 Bonus Feat, Sacred Defense V