Difference between revisions of "Fighter"

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[[Category:Classes]]
 
[[Category:Classes]]
 
[[Category:Base Classes]]
 
[[Category:Base Classes]]
[[Category:Articles Needing Attention]]
 
 
{{Class
 
{{Class
| image = [[Image:Class_Fighter.jpg|256px|Fighter]]
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| Image = [[Image:Class_Fighter.jpg|256px|Fighter]]
| name = Fighter
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| Name = Fighter
 
| HitDie = d10
 
| HitDie = d10
 
| Skills = 2
 
| Skills = 2
 
| Proficiencies = [[Simple Weapons]], [[Martial Weapons]], [[Light Armor]], [[Medium Armor]], [[Heavy Armor]], [[Shield]], [[Tower Shield]]
 
| Proficiencies = [[Simple Weapons]], [[Martial Weapons]], [[Light Armor]], [[Medium Armor]], [[Heavy Armor]], [[Shield]], [[Tower Shield]]
| ClassSkills = -
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| ClassSkills = [[Climb]], [[Craft]], [[Handle Animal]], [[Intimidate]], [[Jump (Skill)|Jump]], [[Ride]], [[Swim]]
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| Requirements = No
 
| Source = [[Player's Handbook]]
 
| Source = [[Player's Handbook]]
 
| SourcePage = 37-9
 
| SourcePage = 37-9
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{{ExternalSource_frwiki|http://forgottenrealms.wikia.com/wiki/Fighter}}
 
{{ExternalSource_frwiki|http://forgottenrealms.wikia.com/wiki/Fighter}}
  
Fighters can be many things, from soldiers to criminal enforcers. Some see adventure as a way to get rich, while others use their skills to protect the innocent.
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: ''"The questing knight, the conquering overlord, the king's champion, the elite foot soldier, the hardened mercenary, and the bandit king--all are fighters. Fighters can be stalwart defenders of those in need, cruel marauders, or gutsy adventurers. Some are among the land's best souls, willing to face death for the greater good. Others are among the worst, with no qualms about killing for private gain, or even for sport. Fighters who are not actively adventuring may be soldiers, guards, bodyguards, champions, or criminal enforcers. An adventuring fighter might call himself a warrior, a mercenary, a thug, or simply an adventurer."'' -- [[Player's Handbook]]
  
Of all the classes, the Fighter has the best all around fighting capabilities (hence the name). Fighters are familiar with all the standard weapons and armors. In addition to general fighting prowess, each Fighter develops particular specialties of his own. A given Fighter may be especially capable with certain weapons; another might be trained to execute specific fancy maneuvers. As fighters gain experience, they get more opportunities to develop their fighting skills. Thanks to their focus on combat maneuvers, they can master the most difficult ones relatively quickly.
 
  
= Class Features =
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== Class Features ==
 
{{ClassProgression
 
{{ClassProgression
 
| BAB = High
 
| BAB = High
 
| Fortitude = High
 
| Fortitude = High
 
| Reflex = Low
 
| Reflex = Low
| Willpower = Low
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| Will = Low
 
| Special1 = [[#Bonus Feat | Bonus Feat]]
 
| Special1 = [[#Bonus Feat | Bonus Feat]]
 
| Special2 = Bonus Feat
 
| Special2 = Bonus Feat
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}}
 
}}
  
== Bonus Feat ==
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: ''See also: [[:Category:Fighter Bonus Feats | Fighter Bonus Feats]]
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=== Bonus Feat ===
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: ''See also: [[Fighter Bonus Feat]]s
 
At 1st level, a fighter gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighter gains an additional bonus feat at 2nd level and every two fighter levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). These bonus feats must be drawn from the feats noted as fighter bonus feats. A fighter must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums.
 
At 1st level, a fighter gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighter gains an additional bonus feat at 2nd level and every two fighter levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). These bonus feats must be drawn from the feats noted as fighter bonus feats. A fighter must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums.
  
 
These bonus feats are in addition to the feat that a character of any class gets from advancing levels. A fighter is not limited to the list of fighter bonus feats when choosing these feats.
 
These bonus feats are in addition to the feat that a character of any class gets from advancing levels. A fighter is not limited to the list of fighter bonus feats when choosing these feats.
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{{Classes}}

Latest revision as of 19:14, 5 June 2014

Fighter
Fighter
Hit Die d10
Skills 2 + INT
Proficiencies Simple Weapons, Martial Weapons, Light Armor, Medium Armor, Heavy Armor, Shield, Tower Shield
Class Skills Climb, Craft, Handle Animal, Intimidate, Jump, Ride, Swim

Source: Player's Handbook, p. 37-9
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"The questing knight, the conquering overlord, the king's champion, the elite foot soldier, the hardened mercenary, and the bandit king--all are fighters. Fighters can be stalwart defenders of those in need, cruel marauders, or gutsy adventurers. Some are among the land's best souls, willing to face death for the greater good. Others are among the worst, with no qualms about killing for private gain, or even for sport. Fighters who are not actively adventuring may be soldiers, guards, bodyguards, champions, or criminal enforcers. An adventuring fighter might call himself a warrior, a mercenary, a thug, or simply an adventurer." -- Player's Handbook


Class Features

Level BAB Fortitude Reflex Will Special
1 +1 +2 +0 +0 Bonus Feat
2 +2 +3 +0 +0 Bonus Feat
3 +3 +3 +1 +1
4 +4 +4 +1 +1 Bonus Feat
5 +5 +4 +1 +1
6 +6/+1 +5 +2 +2 Bonus Feat
7 +7/+2 +5 +2 +2
8 +8/+3 +6 +2 +2 Bonus Feat
9 +9/+4 +6 +3 +3
10 +10/+5 +7 +3 +3 Bonus Feat
11 +11/+6/+1 +7 +3 +3
12 +12/+7/+2 +8 +4 +4 Bonus Feat
13 +13/+8/+3 +8 +4 +4
14 +14/+9/+4 +9 +4 +4 Bonus Feat
15 +15/+10/+5 +9 +5 +5
16 +16/+11/+6/+1 +10 +5 +5 Bonus Feat
17 +17/+12/+7/+2 +10 +5 +5
18 +18/+13/+8/+3 +11 +6 +6 Bonus Feat
19 +19/+14/+9/+4 +11 +6 +6
20 +20/+15/+10/+5 +12 +6 +6 Bonus Feat


Bonus Feat

See also: Fighter Bonus Feats

At 1st level, a fighter gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighter gains an additional bonus feat at 2nd level and every two fighter levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). These bonus feats must be drawn from the feats noted as fighter bonus feats. A fighter must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums.

These bonus feats are in addition to the feat that a character of any class gets from advancing levels. A fighter is not limited to the list of fighter bonus feats when choosing these feats.