Difference between revisions of "Spirit Shaman"

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(Spellcasting: added link to druid spell list)
 
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| ClassSkills = [[Concentration]], [[Craft]], [[Diplomacy]], [[Handle Animal]], [[Heal (Skill) | Heal]], [[Knowledge]] (Geography, History, Local, Nature), [[Listen]], [[Profession]], [[Ride]], [[Spellcraft]], [[Spot]], [[Survival]], [[Swim]]
 
| ClassSkills = [[Concentration]], [[Craft]], [[Diplomacy]], [[Handle Animal]], [[Heal (Skill) | Heal]], [[Knowledge]] (Geography, History, Local, Nature), [[Listen]], [[Profession]], [[Ride]], [[Spellcraft]], [[Spot]], [[Survival]], [[Swim]]
 
| Requirements = No
 
| Requirements = No
| ReqAlignment = {{AlignmentGrid|y|y|y|y|y|y|y|y|y}}
 
 
| Source = [[Complete Divine]]
 
| Source = [[Complete Divine]]
 
| SourcePage = 14-8
 
| SourcePage = 14-8
 
}}
 
}}
{{ExternalSource_nwn2wiki|http://nwn2.wikia.com/wiki/Spirit Shaman}}
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{{ExternalSource_nwn2wiki|http://nwn2.wikia.com/wiki/Spirit_Shaman}}
{{ExternalSource_frwiki|http://forgottenrealms.wikia.com/wiki/Spirit Shaman}}
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{{ExternalSource_frwiki|http://forgottenrealms.wikia.com/wiki/Spirit_Shaman}}
  
Master of the spirit world, the spirit shaman follows a different divine tradition from that of the cleric or druid. Her world is filled with powerful, living spirits, some helpful and some malign. By bargaining with these spirits, the spirit shaman gains power over the natural world and mighty divine magic with which to aid her comrades or smite her enemies. Creatures that are considered spirits include fey, elementals, and incorporeal undead such as wraiths and shadows.
+
: ''"Master of the spirit world, the spirit shaman follows a different divine tradition than the cleric or the druid. Her world is filled with powerful, living spirits, some helpful and some malign. By bargaining with these spirits, the spirit shaman gains power over the natural world and mighty divine magic with which to aid her comrades or smite her enemies."'' -- [[Complete Divine]]
  
= Class Features =
+
 
 +
== Class Features ==
 
{{ClassProgression
 
{{ClassProgression
 
| BAB = Medium
 
| BAB = Medium
Line 25: Line 25:
 
| Will = High
 
| Will = High
 
| Special1 = [[Skill Focus]] (Listen), [[#Spellcasting | Spellcasting]]
 
| Special1 = [[Skill Focus]] (Listen), [[#Spellcasting | Spellcasting]]
| Special2 = [[#Chastise Spirits | Chastise Spirits]]
+
| Special2 = [[Chastise Spirits]]
| Special3 = [[#Detect Spirits | Detect Spirits]]
+
| Special3 = [[Detect Spirits]]
| Special4 = [[#Blessing of the Spirits | Blessing of the Spirits]]
+
| Special4 = [[Blessing of the Spirits]]
| Special5 = [[#Follow the Guide | Follow the Guide]]
+
| Special5 = [[Follow the Guide]]
| Special6 = [[#Ghost Warrior | Ghost Warrior]]
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| Special6 = [[Ghost Warrior]]
| Special7 = [[#Warding of the Spirits | Warding of the Spirits]]
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| Special7 = [[Warding of the Spirits]]
| Special8 =
+
| Special9 = [[Spirit Form]] (1/day)
| Special9 = [[#Spirit Form | Spirit Form]] (1/day)
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| Special11 = [[Recall Spirit]]
| Special10 =
 
| Special11 = [[#Recall Spirit | Recall Spirit]]
 
| Special12 =
 
| Special13 =
 
| Special14 =
 
 
| Special15 = Spirit Form (2/day)
 
| Special15 = Spirit Form (2/day)
| Special16 = [[#Weaken Spirits | Weaken Spirits]]
+
| Special16 = [[Weaken Spirits]]
| Special17 = [[#Spirit Journey | Spirit Journey]]
+
| Special17 = [[Spirit Journey]]
| Special18 =
+
| Special19 = [[Favored of the Spirits]]
| Special19 = [[#Favored of the Spirits | Favored of the Spirits]]
+
| Special20 = Spirit Form (3/day), [[Spirit Who Walks]]
| Special20 = Spirit Form (3/day), [[#Spirit Who Walks | Spirit Who Walks]]
 
 
}}
 
}}
  
== Spellcasting ==
 
 
== Chastise Spirits ==
 
Spirits (even if [[Incorporeal]]) within a 30ft. radius of the Spirit Shaman take 1d4 burst damage per class level ([[Will]] save for half, [[Difficulty Class | DC]] is [[Charisma]]-based). Usable as a standard action, 3 + Charisma modifier times per day. This ability is very similar to the cleric ability [[Turn Undead]] but is not considered the same for the purpose of feat prerequisites.
 
 
== Detect Spirits ==
 
At will, a Spirit Shaman of third level may detect spirits within 60ft. of her. Detected spirits will highlight on her minimap.
 
 
== Blessing of the Spirits ==
 
At 4th level, the Spirit Shaman gains an at-will ability to protect herself from spirits, providing a +2 deflection bonus to [[Armor Class | armor class]], a +2 bonus to [[Saving Throws | saving throws]] and immunity to mind-affecting spells and spell-like effects. These effects last for a full day.
 
 
== Follow the Guide ==
 
A spirit shaman's spirit guide helps her maintain control of her mind. At 5th level, if a spirit shaman is targeted by a mind-affecting spell or effect and fails her saving throw, she can attempt it again immediately at the same DC. She only gets this one extra chance to succeed on each saving throw. This ability does not stack with similar abilities granted by other classes the spirit shaman may have.
 
 
== Ghost Warrior ==
 
The Spirit Shaman ignores any concealment or miss chance effects when fighting enemy spirits. Note that this ability will not work against any other creature with concealment.
 
  
== Warding of the Spirits ==
+
=== Spellcasting ===
At 7th level, a Spirit Shaman may further ward herself from spirits. This protection provides the same bonuses as Blessing of the Spirits, to the Spirit Shaman and any allies within 10 feet. This at-will ability lasts ten minutes per class level.
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: ''See also: [[:Category:Druid Spells | Spirit Shaman Spells]].''
 +
A spirit shaman casts divine spells, which are drawn from the druid spell list.
  
== Spirit Form ==
+
To learn or cast a spell, a spirit shaman must have a Wisdom score equal to at least 10 + the spell level. Spirit shamans also use their Wisdom ability modifier for determining bonus spells. However, the Difficulty Class for a saving throw against a spirit shaman's spell is 10 + the spell level + the spirit shaman's Charisma modifier + other bonuses. For a more complete explanation, see the wiki page on DC's.
At 9th level, the Spirit Shaman gains the ability to become temporarily incorporeal once per day, gaining a 50% concealment bonus for 5 rounds. The spirit shaman can use this ability twice per day at 15th level, and three times per day at 20th.
 
  
== Recall Spirit ==
+
A spirit shaman begins play knowing four 0-level spells and two 1st-level spells of your choice.
At 11th level, the Spirit Shaman gains the ability to restore life to the recently deceased once per day. The effect is similar to the [[Raise Dead]] spell.
 
  
== Weaken Spirits ==
+
At each new spirit shaman level, she gains one or more new spells. The number of spells known increase at each new spirit shaman level according to the spirit shaman spell progression. It is not affected by the character's wisdom score. These new spells can be chosen from the druid spell list.
At 16th level, the Spirit Shaman can choose to strip all spirits within 30 feet of herself of their defensive abilities by expending a daily use of her Chastise Spirits ability. When a spirit is weakened, it loses its [[Spell Resistance]], any [[Damage Reduction]], and any miss chance or concealment effect it may have. This weakening effect lasts for 1 round plus 1 additional round for every 3 spirit shaman levels. Spirits that make their [[Will]] save (DC 10 + spirit shaman level + Charisma modifier) are unaffected by the weakening effect.  
 
  
== Spirit Journey ==
+
Starting at their 6th class level, and every two levels after, spirit shamans can replace one known spell with a new spell of the same level. The spell that can be replaced must be two spell levels below (or lower) than what the spirit shaman can currently cast (1st level spell at 6, 1st or 2nd level spell at 8, 1st or 2nd or 3rd level spell at 10, and so forth, up to 20th level).
At 17th level, the Spirit Shaman gains the ability to vanish bodily into the spirit world once per day. This effect lasts for 1 round per spirit shaman level, and during this time the spirit shaman cannot attack or be attacked. The effect is similar to the [[Ethereal Jaunt]] spell.  
 
  
== Favored of the Spirits ==
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A spirit shaman need not prepare her spells in advance. She can cast any known spell at any time, assuming she has not yet used up her spells per day for that spell level. She does not have to decide ahead of time which spells to cast.
At 19th level, a Spirit Shaman gain a contingency effect that activates a [[Heal (Spell) | Heal]] if her [[Hit Points | hit points]] or [[Ability | ability]] score drop to 0. The effect can only be activated once per day. This ability works against instant death spells which inflict damage.
 
  
== Spirit Who Walks ==
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Spirit shamans can also use metamagic feats instantly when choosing spells to cast, much like a Sorcerer.  
At 20th level, a Spirit Shaman becomes one with the spirit world. She gains damage reduction 5/[[Cold Iron]], a +3 resistance bonus to saves against enchantments, and the [[Low-light Vision]] feat.
 
  
 +
{{Spell Progression
 +
| Spell Levels = 10
 +
| Spells per Day = TRUE
 +
| Spells Known = TRUE
 +
| SL0 = [[:Category:0th Level Favored Soul Spells|0]]
 +
| SL1 = [[:Category:1st Level Favored Soul Spells|1st]]
 +
| SL2 = [[:Category:2nd Level Favored Soul Spells|2nd]]
 +
| SL3 = [[:Category:3rd Level Favored Soul Spells|3rd]]
 +
| SL4 = [[:Category:4th Level Favored Soul Spells|4th]]
 +
| SL5 = [[:Category:5th Level Favored Soul Spells|5th]]
 +
| SL6 = [[:Category:6th Level Favored Soul Spells|6th]]
 +
| SL7 = [[:Category:7th Level Favored Soul Spells|7th]]
 +
| SL8 = [[:Category:8th Level Favored Soul Spells|8th]]
 +
| SL9 = [[:Category:9th Level Favored Soul Spells|9th]]
 +
| Level 1 =  {{Spell Progression Level|  1 | 5 | 3 | - | - | - | - | - | - | - | - | - | 4 | 3 | - | - | - | - | - | - | - | - }}
 +
| Level 2 =  {{Spell Progression Level|  2 | 6 | 4 | - | - | - | - | - | - | - | - | - | 5 | 3 | - | - | - | - | - | - | - | - }}
 +
| Level 3 =  {{Spell Progression Level|  3 | 6 | 5 | - | - | - | - | - | - | - | - | - | 5 | 4 | - | - | - | - | - | - | - | - }}
 +
| Level 4 =  {{Spell Progression Level|  4 | 6 | 6 | 3 | - | - | - | - | - | - | - | - | 6 | 4 | 3 | - | - | - | - | - | - | - }}
 +
| Level 5 =  {{Spell Progression Level|  5 | 6 | 6 | 4 | - | - | - | - | - | - | - | - | 6 | 5 | 3 | - | - | - | - | - | - | - }}
 +
| Level 6 =  {{Spell Progression Level|  6 | 6 | 6 | 5 | 3 | - | - | - | - | - | - | - | 7 | 5 | 4 | 3 | - | - | - | - | - | - }}
 +
| Level 7 =  {{Spell Progression Level|  7 | 6 | 6 | 6 | 4 | - | - | - | - | - | - | - | 7 | 6 | 4 | 3 | - | - | - | - | - | - }}
 +
| Level 8 =  {{Spell Progression Level|  8 | 6 | 6 | 6 | 5 | 3 | - | - | - | - | - | - | 8 | 6 | 5 | 4 | 3 | - | - | - | - | - }}
 +
| Level 9 =  {{Spell Progression Level|  9 | 6 | 6 | 6 | 6 | 4 | - | - | - | - | - | - | 8 | 6 | 5 | 4 | 3 | - | - | - | - | - }}
 +
| Level 10 = {{Spell Progression Level| 10 | 6 | 6 | 6 | 6 | 5 | 3 | - | - | - | - | - | 9 | 6 | 6 | 5 | 4 | 3 | - | - | - | - }}
 +
| Level 11 = {{Spell Progression Level| 11 | 6 | 6 | 6 | 6 | 6 | 4 | - | - | - | - | - | 9 | 6 | 6 | 5 | 4 | 3 | - | - | - | - }}
 +
| Level 12 = {{Spell Progression Level| 12 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | - | - | - | - | 9 | 6 | 6 | 6 | 5 | 4 | 3 | - | - | - }}
 +
| Level 13 = {{Spell Progression Level| 13 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | - | - | - | - | 9 | 6 | 6 | 6 | 5 | 4 | 3 | - | - | - }}
 +
| Level 14 = {{Spell Progression Level| 14 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | - | - | - | 9 | 6 | 6 | 6 | 6 | 5 | 4 | 3 | - | - }}
 +
| Level 15 = {{Spell Progression Level| 15 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | - | - | - | 9 | 6 | 6 | 6 | 6 | 5 | 4 | 3 | - | - }}
 +
| Level 16 = {{Spell Progression Level| 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | - | 9 | 6 | 6 | 6 | 6 | 6 | 5 | 4 | 3 | - }}
 +
| Level 17 = {{Spell Progression Level| 17 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | - | 9 | 6 | 6 | 6 | 6 | 6 | 5 | 4 | 3 | - }}
 +
| Level 18 = {{Spell Progression Level| 18 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 9 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 4 | 3 }}
 +
| Level 19 = {{Spell Progression Level| 19 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 9 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 4 | 3 }}
 +
| Level 20 = {{Spell Progression Level| 20 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 9 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 4 }}
 +
}}
 
{{Classes}}
 
{{Classes}}

Latest revision as of 20:37, 29 November 2020

Spirit Shaman
Spirit Shaman
Hit Die d4
Skills 2 + INT
Proficiencies Club, Dagger, Dart, Handaxe, Light Crossbow, Quarterstaff, Shortbow, Sling, Spear, Throwing Axe, Light Armor, Shields
Class Skills Concentration, Craft, Diplomacy, Handle Animal, Heal, Knowledge (Geography, History, Local, Nature), Listen, Profession, Ride, Spellcraft, Spot, Survival, Swim

Source: Complete Divine, p. 14-8
Nwn2wiki.png Neverwinter Nights 2 Wiki
Visit related material
FRwiki.png Forgotten Realms Wiki
Visit related material.
"Master of the spirit world, the spirit shaman follows a different divine tradition than the cleric or the druid. Her world is filled with powerful, living spirits, some helpful and some malign. By bargaining with these spirits, the spirit shaman gains power over the natural world and mighty divine magic with which to aid her comrades or smite her enemies." -- Complete Divine


Class Features

Level BAB Fortitude Reflex Will Special
1 +0 +2 +0 +2 Skill Focus (Listen), Spellcasting
2 +1 +3 +0 +3 Chastise Spirits
3 +2 +3 +1 +3 Detect Spirits
4 +3 +4 +1 +4 Blessing of the Spirits
5 +3 +4 +1 +4 Follow the Guide
6 +4 +5 +2 +5 Ghost Warrior
7 +5 +5 +2 +5 Warding of the Spirits
8 +6/+1 +6 +2 +6
9 +6/+1 +6 +3 +6 Spirit Form (1/day)
10 +7/+2 +7 +3 +7
11 +8/+3 +7 +3 +7 Recall Spirit
12 +9/+4 +8 +4 +8
13 +9/+4 +8 +4 +8
14 +10/+5 +9 +4 +9
15 +11/+6/+1 +9 +5 +9 Spirit Form (2/day)
16 +12/+7/+2 +10 +5 +10 Weaken Spirits
17 +12/+7/+2 +10 +5 +10 Spirit Journey
18 +13/+8/+3 +11 +6 +11
19 +14/+9/+4 +11 +6 +11 Favored of the Spirits
20 +15/+10/+5 +12 +6 +12 Spirit Form (3/day), Spirit Who Walks


Spellcasting

See also: Spirit Shaman Spells.

A spirit shaman casts divine spells, which are drawn from the druid spell list.

To learn or cast a spell, a spirit shaman must have a Wisdom score equal to at least 10 + the spell level. Spirit shamans also use their Wisdom ability modifier for determining bonus spells. However, the Difficulty Class for a saving throw against a spirit shaman's spell is 10 + the spell level + the spirit shaman's Charisma modifier + other bonuses. For a more complete explanation, see the wiki page on DC's.

A spirit shaman begins play knowing four 0-level spells and two 1st-level spells of your choice.

At each new spirit shaman level, she gains one or more new spells. The number of spells known increase at each new spirit shaman level according to the spirit shaman spell progression. It is not affected by the character's wisdom score. These new spells can be chosen from the druid spell list.

Starting at their 6th class level, and every two levels after, spirit shamans can replace one known spell with a new spell of the same level. The spell that can be replaced must be two spell levels below (or lower) than what the spirit shaman can currently cast (1st level spell at 6, 1st or 2nd level spell at 8, 1st or 2nd or 3rd level spell at 10, and so forth, up to 20th level).

A spirit shaman need not prepare her spells in advance. She can cast any known spell at any time, assuming she has not yet used up her spells per day for that spell level. She does not have to decide ahead of time which spells to cast.

Spirit shamans can also use metamagic feats instantly when choosing spells to cast, much like a Sorcerer.

Level Spells per Day Spells Known
0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1 5 3 4 3
2 6 4 5 3
3 6 5 5 4
4 6 6 3 6 4 3
5 6 6 4 6 5 3
6 6 6 5 3 7 5 4 3
7 6 6 6 4 7 6 4 3
8 6 6 6 5 3 8 6 5 4 3
9 6 6 6 6 4 8 6 5 4 3
10 6 6 6 6 5 3 9 6 6 5 4 3
11 6 6 6 6 6 4 9 6 6 5 4 3
12 6 6 6 6 6 5 3 9 6 6 6 5 4 3
13 6 6 6 6 6 6 4 9 6 6 6 5 4 3
14 6 6 6 6 6 6 5 3 9 6 6 6 6 5 4 3
15 6 6 6 6 6 6 6 4 9 6 6 6 6 5 4 3
16 6 6 6 6 6 6 6 5 3 9 6 6 6 6 6 5 4 3
17 6 6 6 6 6 6 6 6 4 9 6 6 6 6 6 5 4 3
18 6 6 6 6 6 6 6 6 5 3 9 6 6 6 6 6 6 5 4 3
19 6 6 6 6 6 6 6 6 6 4 9 6 6 6 6 6 6 5 4 3
20 6 6 6 6 6 6 6 6 6 6 9 6 6 6 6 6 6 6 5 4