Difference between revisions of "Ranger"
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=== Spellcasting === | === Spellcasting === | ||
+ | : ''See also: [[:Category:Ranger Spells|Ranger Spells]].'' | ||
+ | |||
Beginning at 4th level, a ranger gains the ability to cast a small number of divine spells, which are drawn from the ranger spell list. A ranger must choose and prepare his spells in advance. | Beginning at 4th level, a ranger gains the ability to cast a small number of divine spells, which are drawn from the ranger spell list. A ranger must choose and prepare his spells in advance. | ||
To prepare or cast a spell, a ranger must have a Wisdom score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a ranger’s spell is 10 + the spell level + the ranger’s Wisdom modifier. | To prepare or cast a spell, a ranger must have a Wisdom score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a ranger’s spell is 10 + the spell level + the ranger’s Wisdom modifier. | ||
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Spellcasting is unaffected by armor-related failure. | Spellcasting is unaffected by armor-related failure. | ||
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+ | |||
+ | {{Spell Progression | ||
+ | | Spell Levels = 4 | ||
+ | | Spells per Day = TRUE | ||
+ | | SL1 = [[:Category:1st Level Ranger Spells|1st]] | ||
+ | | SL2 = [[:Category:2nd Level Ranger Spells|2nd]] | ||
+ | | SL3 = [[:Category:3rd Level Ranger Spells|3rd]] | ||
+ | | SL4 = [[:Category:4th Level Ranger Spells|4th]] | ||
+ | | Level 1 = {{Spell Progression Level| 1 | - | - | - | - | }} | ||
+ | | Level 2 = {{Spell Progression Level| 2 | - | - | - | - | }} | ||
+ | | Level 3 = {{Spell Progression Level| 3 | - | - | - | - | }} | ||
+ | | Level 4 = {{Spell Progression Level| 4 | 0 | - | - | - | }} | ||
+ | | Level 5 = {{Spell Progression Level| 5 | 0 | - | - | - | }} | ||
+ | | Level 6 = {{Spell Progression Level| 6 | 1 | - | - | - | }} | ||
+ | | Level 7 = {{Spell Progression Level| 7 | 1 | - | - | - | }} | ||
+ | | Level 8 = {{Spell Progression Level| 8 | 1 | 0 | - | - | }} | ||
+ | | Level 9 = {{Spell Progression Level| 9 | 1 | 0 | - | - | }} | ||
+ | | Level 10 = {{Spell Progression Level| 10 | 1 | 1 | - | - | }} | ||
+ | | Level 11 = {{Spell Progression Level| 11 | 1 | 1 | 0 | - | }} | ||
+ | | Level 12 = {{Spell Progression Level| 12 | 1 | 1 | 1 | - | }} | ||
+ | | Level 13 = {{Spell Progression Level| 13 | 1 | 1 | 1 | - | }} | ||
+ | | Level 14 = {{Spell Progression Level| 14 | 2 | 1 | 1 | 0 | }} | ||
+ | | Level 15 = {{Spell Progression Level| 15 | 2 | 1 | 1 | 1 | }} | ||
+ | | Level 16 = {{Spell Progression Level| 16 | 2 | 2 | 1 | 1 | }} | ||
+ | | Level 17 = {{Spell Progression Level| 17 | 2 | 2 | 2 | 1 | }} | ||
+ | | Level 18 = {{Spell Progression Level| 18 | 3 | 2 | 2 | 1 | }} | ||
+ | | Level 19 = {{Spell Progression Level| 19 | 3 | 3 | 3 | 2 | }} | ||
+ | | Level 20 = {{Spell Progression Level| 20 | 3 | 3 | 3 | 3 | }} | ||
+ | }} | ||
== Notes == | == Notes == |
Latest revision as of 20:32, 29 November 2020
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Ranger | |
---|---|
Hit Die | d8 |
Skills | 6 + INT |
Proficiencies | Simple Weapons, Martial Weapons, Light Armor, Shields |
Class Skills | Climb, Concentration, Craft, Handle Animal, Heal, Hide, Jump, Knowledge (Dungeoneering, Geography, Nature), Listen, Move Silently, Profession, Ride, Search, Spot, Survival, Swim, Use Rope |
Source: Player's Handbook, p. 42-6 |
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The Hypertext d20 SRD Visit related material |
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Neverwinter Nights 2 Wiki Visit related material |
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Forgotten Realms Wiki Visit related material. |
- "The forests are home to fierce and cunning creatures, such as bloodthirsty owlbears and malicious displacer beasts. But more cunning and powerful than these monsters is the ranger, a skilled hunter and stalker. He knows the woods as if they were his home (as indeed they are), and he knows his prey in deadly detail." -- Player's Handbook
Class Features
Level | BAB | Fortitude | Reflex | Will | Special |
---|---|---|---|---|---|
1 | +1 | +2 | +2 | +0 | Favored Enemy, Track |
2 | +2 | +3 | +3 | +0 | Combat Style (Basic) |
3 | +3 | +3 | +3 | +1 | Toughness |
4 | +4 | +4 | +4 | +1 | Animal Companion, Spellcasting |
5 | +5 | +4 | +4 | +1 | Favored Enemy |
6 | +6/+1 | +5 | +5 | +2 | Combat Style (Improved) |
7 | +7/+2 | +5 | +5 | +2 | Woodland Stride |
8 | +8/+3 | +6 | +6 | +2 | Swift Tracker |
9 | +9/+4 | +6 | +6 | +3 | Evasion |
10 | +10/+5 | +7 | +7 | +3 | Favored Enemy |
11 | +11/+6/+1 | +7 | +7 | +3 | Combat Style (Mastered) |
12 | +12/+7/+2 | +8 | +8 | +4 | |
13 | +13/+8/+3 | +8 | +8 | +4 | Camouflage |
14 | +14/+9/+4 | +9 | +9 | +4 | |
15 | +15/+10/+5 | +9 | +9 | +5 | Favored Enemy |
16 | +16/+11/+6/+1 | +10 | +10 | +5 | |
17 | +17/+12/+7/+2 | +10 | +10 | +5 | Hide in Plain Sight (Outdoors) |
18 | +18/+13/+8/+3 | +11 | +11 | +6 | |
19 | +19/+14/+9/+4 | +11 | +11 | +6 | |
20 | +20/+15/+10/+5 | +12 | +12 | +6 | Favored Enemy |
Spellcasting
- See also: Ranger Spells.
Beginning at 4th level, a ranger gains the ability to cast a small number of divine spells, which are drawn from the ranger spell list. A ranger must choose and prepare his spells in advance. To prepare or cast a spell, a ranger must have a Wisdom score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a ranger’s spell is 10 + the spell level + the ranger’s Wisdom modifier.
A ranger's caster level is one-half his ranger level.
Spellcasting is unaffected by armor-related failure.
Level | Spells per Day | |||
---|---|---|---|---|
1st | 2nd | 3rd | 4th | |
1 | ||||
2 | ||||
3 | ||||
4 | 0 | |||
5 | 0 | |||
6 | 1 | |||
7 | 1 | |||
8 | 1 | 0 | ||
9 | 1 | 0 | ||
10 | 1 | 1 | ||
11 | 1 | 1 | 0 | |
12 | 1 | 1 | 1 | |
13 | 1 | 1 | 1 | |
14 | 2 | 1 | 1 | 0 |
15 | 2 | 1 | 1 | 1 |
16 | 2 | 2 | 1 | 1 |
17 | 2 | 2 | 2 | 1 |
18 | 3 | 2 | 2 | 1 |
19 | 3 | 3 | 3 | 2 |
20 | 3 | 3 | 3 | 3 |
Notes
- Unlike in Neverwinter Nights 2, Rangers do not need to worship select deities, and can even be Faithless.