Difference between revisions of "Monk"
From ALFA
Foambats4all (talk | contribs) |
Foambats4all (talk | contribs) |
||
Line 17: | Line 17: | ||
{{ExternalSource_frwiki|http://forgottenrealms.wikia.com/wiki/Monk}} | {{ExternalSource_frwiki|http://forgottenrealms.wikia.com/wiki/Monk}} | ||
− | The | + | : ''"Dotted across the landscape are monasteries--small, walled cloisters inhabited by monks who pursue personal perfection through action as well as contemplation. They train themselves to be versatile warriors skilled at fighting without weapons or armor. The inhabitants of monasteries headed by good masters serve as protectors of the people. Ready for battle even when barefoot and dressed in peasant clothes, monks can travel unnoticed among the populace, catching bandits, warlords, and corrupt nobles unawares. In contrast, the residents of monasteries headed by evil masters rule the surrounding lands through fear, as an evil warlord and his entourage might. Evil monks make ideal spies, infiltrators, and assassins.'' |
+ | : ''The individual monk is unlikely to care passionately about championing commoners or amassing wealth. She cares primarily for the perfection of her art and, thereby, her personal perfection. Her goal is to achieve a state that is beyond the mortal realm."'' -- [[Player's Handbook]] | ||
== Class Features == | == Class Features == |
Revision as of 00:57, 30 January 2014
![]() | ||||||||||
Monk | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Hit Die | d8 | |||||||||
Skills | 4 + INT | |||||||||
Proficiencies | Club, Dagger, Handaxe, Heavy Crossbow, Kama, Light Crossbow, Quarterstaff, Shuriken, Sling | |||||||||
Class Skills | Balance, Climb, Concentration, Craft, Diplomacy, Escape Artist, Hide, Jump, Knowledge (Arcane, Religion), Listen, Move Silently, Perform, Profession, Sense Motive, Spot, Swim, Tumble | |||||||||
Requirements | ||||||||||
Alignment |
| |||||||||
Source: Player's Handbook, p. 39-42 |
![]() |
The Hypertext d20 SRD Visit related material |
![]() |
Neverwinter Nights 2 Wiki Visit related material |
![]() |
Forgotten Realms Wiki Visit related material. |
- "Dotted across the landscape are monasteries--small, walled cloisters inhabited by monks who pursue personal perfection through action as well as contemplation. They train themselves to be versatile warriors skilled at fighting without weapons or armor. The inhabitants of monasteries headed by good masters serve as protectors of the people. Ready for battle even when barefoot and dressed in peasant clothes, monks can travel unnoticed among the populace, catching bandits, warlords, and corrupt nobles unawares. In contrast, the residents of monasteries headed by evil masters rule the surrounding lands through fear, as an evil warlord and his entourage might. Evil monks make ideal spies, infiltrators, and assassins.
- The individual monk is unlikely to care passionately about championing commoners or amassing wealth. She cares primarily for the perfection of her art and, thereby, her personal perfection. Her goal is to achieve a state that is beyond the mortal realm." -- Player's Handbook
Class Features
Level | BAB | Fortitude | Reflex | Will | Special |
---|---|---|---|---|---|
1 | +0 | +2 | +2 | +2 | Monk AC Bonus, Flurry of Blows (-2), Improved Unarmed Strike, Stunning Fist, Unarmed Strike |
2 | +1 | +3 | +3 | +3 | Deflect Arrows, Evasion |
3 | +2 | +3 | +3 | +3 | Monk Speed (+10), Still Mind |
4 | +3 | +4 | +4 | +4 | Ki Strike (Magic) |
5 | +3 | +4 | +4 | +4 | AC Bonus (+1), Flurry of Blows (-1), Purity of Body |
6 | +4 | +5 | +5 | +5 | Knockdown, Improved Knockdown, Monk Speed (+20) |
7 | +5 | +5 | +5 | +5 | Wholeness of Body |
8 | +6/+1 | +6 | +6 | +6 | |
9 | +6/+1 | +6 | +6 | +6 | Flurry of Blows (-0), Improved Evasion, Monk Speed (+30) |
10 | +7/+2 | +7 | +7 | +7 | AC Bonus (+2), Ki Strike (Lawful) |
11 | +8/+3 | +7 | +7 | +7 | Diamond Body, Greater Flurry |
12 | +9/+4 | +8 | +8 | +8 | Monk Speed (+40) |
13 | +9/+4 | +8 | +8 | +8 | Diamond Soul |
14 | +10/+5 | +9 | +9 | +9 | |
15 | +11/+6/+1 | +9 | +9 | +9 | AC Bonus (+3), Monk Speed (+45), Quivering Palm |
16 | +12/+7/+2 | +10 | +10 | +10 | Ki strike (Adamantine) |
17 | +12/+7/+2 | +10 | +10 | +10 | |
18 | +13/+8/+3 | +11 | +11 | +11 | Monk Speed (+50) |
19 | +14/+9/+4 | +11 | +11 | +11 | Empty Body |
20 | +15/+10/+5 | +12 | +12 | +12 | AC Bonus (+4), Perfect Self |