A land far away—a magical term that gives rise to mental images of exotic lands and exciting adventures. A land far away—the setting of countless fairy-tales and myriad bed-time stories. A land far away—that special place that we all go to when we need to escape the pressures and vicissitudes of life.

Welcome to A Land Far Away, a persistent world where the vast, wondrous Dungeons & Dragons™ universe takes on a life all of its own. A place where like-minded role-players of all races, cultures and creeds gather to delight in the wonder and joy of a thousand shared imaginations. A place where the raconteur holds others spellbound; a place where every decision has consequences; a place where the games unfold before your eyes.



October has seen an upswing in the higher level campaign on the Moonshae Isles as well as a decent start to the game for levels 1-5 on The Silver Marches.  Check Arianna's DMing schedule on the forums if you want to get involved. 

  The ALFA wiki has been getting some love and updates lately to the classes in particular from Ithildur.    Check out the link here for important class / PrC information.  Also, kmj2587 has been updating our dieties pages and the paladin / clerical orders.  Thank you Ithildur and kmj2587 for your work in this.  If anyone else wants to get involved in Helping the wiki should be available for any member to work on. 



Player Admin

Player Admin for the  Aug 2017 - Feb 2018 term is Causk

We thank him for stepping up again to fill the office.


It has been a busy  half a year for the Moonshae's server  Lots of new content and areas added ,  Currently  DM'd games available every saturday night   alternating between  lower level content for levels 1-5 and  a Higher level content game that all levels are welcome to join in.  

 Both Baldurs Gate and The Silver Marches are still up and running well.  Look for possible DM'd games in TSM  come August or September . . .

  In recent months  we have also seen the resurrection of  both the  old  NWN1  Waterdeep and Daggerford servers  thanks to  Ayergo and  Stormbringer.   Check the forums for those to find out how to get connected and DM times

August Updates

Goblin Invasion -- The mountains north of Rivermoot on our Silver Marches server are experiencing some significant pressure from the goblinfolk in the mountains. Currently being run by DMs HEEGZ and JLM, with some activity found every night.

DM Events -- We still have DMs running regular events. DMs HEEGZ and JLM are associated with major events on The Silver Marches. JLM also runs ad hoc sessions with Lokan on Baldur's Gate on some U.S. evenings.

Wynna's DM events are on a temporary hiatus while real-world obligations are being met.

Player Admin Change -- Heero is our new player administrator.

July Updates

Midsummer Festival -- AnalogKid is running a Midsummer Festival on our Moonshaes server, running until July 19th

DM Events -- still many events running, though only a couple traditional campaigns.
Adanu has regular DMed sessions on Western Heartlands:
Wynna is running a university-themed campaign on The Silver Marches:

shad0wfax and Mick remain common sights on Baldur's Gate, but they haven't posted any formal schedules.

ACR Update -- we've updated our core ruleset again. Our builders have gotten more tools for building static quests, and our loot bags now adjust their contents to the looting party.

June Updates

Once again this month's update on things happening in ALFA.

DMA Election -- DMA Boombrakh stepped down and SwordSaintMusashi is elected our new DMA.

LA Election -- HEEGZ did not run for another term as Lead Administrator. shad0wfax has taken his place in a very-close election.

DM Events -- a few of our DMs are keeping up their regular campaigns that we'd posted last month. In particular...
Xanthea has a high-level event currently being scheduled for use on Moonshaes:
AnalogKid has regular DMed sessions on Moonshaes:
Adanu has regular DMed sessions on Western Heartlands:
Wynna is running a university-themed event on The Silver Marches:

ACR Update -- new updates to our core rules include better handling of petrification and gaze attacks, with dynamically-calculated DCs on the saving throws and the ability to avoid gaze attacks by intentionally blinding oneself, or by relying on blindsight instead of normal sight.

Tailors -- the old xp_craft based tailor is on its way out; it served for a long time, but its many item corruption and duplication bugs have us giving it the boot. TSM, MS, and BG have all at least started their transition off of xp_craft and onto ACR_Items.

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