[[Category:ACR Tools]]
...reator, allowing DMs to create objects for use in play on the fly, but the ACR Creator puts emphasis on providing better information about the things to b
10 KB (1,693 words) - 19:25, 30 January 2014
...g (often manifests as perception not working over time or other time-based systems in the game malfunctioning).
...ft.com/kb/968929/en-us Windows Management Framework Core] -- For operating systems older than Windows 7. Only need Windows PowerShell 2.0.
9 KB (1,451 words) - 01:49, 20 October 2024
The ACR uses local variables to allow builders additional configuration options ove
...utton at the bottom. Then in the right window, select a variable type. The ACR uses the following variable types:
2 KB (344 words) - 22:14, 18 June 2014
...ure to properly call ALFA's door scripts can break multiple systems of the ACR. So make sure you've got them in there.
10 KB (1,766 words) - 01:09, 11 November 2024
...with the game and alter NWN to meet our specific needs. The object of the ACR is to bring NWN as close to the Pen and Paper role playing experience as po
In order to compile the ACR, or a module using the ACR, builders and scripters will need Skywings Script Compiler [https://neverwi
2 KB (395 words) - 04:40, 13 July 2019
[[Category:ACR Release Notes]]
== ACR Creator ==
9 KB (1,530 words) - 19:17, 30 January 2014
[[Category:ACR Release Notes]]
== New Systems ==
11 KB (1,796 words) - 19:23, 14 May 2018
[[Category:ACR Release Notes]]
== New Systems ==
5 KB (826 words) - 19:17, 30 January 2014
[[Category:ACR Release Notes]]
== Fixed Systems ==
6 KB (838 words) - 19:18, 30 January 2014
[[Category:ACR Release Notes]]
== New Systems ==
4 KB (703 words) - 19:18, 30 January 2014
[[Category:ACR Release Notes]]
== ACR Templates ==
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[[Category:ACR Release Notes]]
== New Systems ==
6 KB (934 words) - 19:18, 30 January 2014
[[Category:ACR Release Notes]]
* The skill focus feats for custom ACR skills now apply the bonus directly to the character, and should thus be mo
8 KB (1,385 words) - 19:18, 30 January 2014
[[Category:ACR Release Notes]]
ACR v1.90 is build using the Advanced Script Compiler version 13. Module mainta
11 KB (1,697 words) - 19:18, 30 January 2014
[[Category:ACR Release Notes]]
* Servers order to hotfix ACR changes will accomplish the task using temporary file paths instead of doin
12 KB (1,889 words) - 20:32, 22 June 2014
[[Category:ACR Systems]]
The following is a complete list of features in the [[ALFA Core Rules|ACR]]'s spawn system.
13 KB (2,275 words) - 14:29, 1 February 2023
[[Category:ACR Systems]]
The following is a complete list of features in the [[ALFA Core Rules|ACR]]'s modified ''phat lewt'' system.
879 bytes (134 words) - 21:55, 26 April 2014
...ntegrating various packs of placeables, item models, tilesets, or scripted systems developed by outside members of the NWN2 community. Even though we use man
...e to make areas including custom tilesets and placeables. Please note that ACR functions, persistency, scripts, static quests, and spawns will not functio
3 KB (524 words) - 01:20, 11 September 2020