ALFA Build Module

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The ALFA Build Module is a stripped down but fully functional module, for builders to use as a basis for their work.

If at any point you become stuck, consider logging into chat, and joining #alfa2-tech.


Prerequisites

To start, you must first download the following files:

Next, locate the following directories:

  • NWN2 Home Directory -- The Neverwinter Nights 2 folder inside of your documents folder.
Example: "C:\Users\<User>\Documents\Neverwinter Nights 2"
  • NWN2 Install Directory --The Neverwinter Nights 2 installation directory.
Example: "C:\Program Files (x86)\Atari\Neverwinter Nights 2"
Example: "C:\GOG Games\Neverwinter Nights 2"


Installation

Toolset Files

The following instructions should place the files in the correct place.

  1. Open the missing_textures.zip file that you downloaded. It should contain two folders, with the files already organized for you.
  2. Open the NWN2 Installation Directory.
  3. Extract files from the .zip archive, merging as needed.


Advanced Script Compiler

  1. Quit the toolset, if it is active.
  2. Open the NWN2 Installation Directory.
  3. Navigate first to NWN2Toolset then to Plugins.
Example: "C:\Program Files (x86)\Atari\Neverwinter Nights 2\NWN2Toolset\Plugins"
  1. Open the AdvancedScriptCompiler.zip archive, and open the ToolsetPlugin folder.
  2. Extract NWN2ToolsetCompilerPlugin.dll and NWNScriptCompilerDll.ndl to the Plugins folder specified above.
  3. Launch the toolset and enable plugin loading (if you have not done so). To do this, open the View > Options menu item in the toolset main menu bar, click on General, change the "Security > AllowPlugins" option to read "Load all plugins". The default is to only load Obsidian provided plugins.
  4. Restart the toolset.

Once installed, simply compile scripts as normal and the Advanced Script Compiler will automatically be used.


Build Module

Finally, we place the build module into our modules folder.

  1. Navigate to the NWN2 Home Directory.
  2. Open the modules folder.
  3. Create a folder for your build module, example alfa00_buildmodule.
  4. Extract the contents of alfa00_buildmod.zip into the folder you created.


Frequently Asked Questions

None currently. Ask the tech team so we can answer questions to improve this tutorial or add to this FAQ.


See Also