New combat XP rebalancing for ALFA's NWN2 Core Scripts

With this last update, the combat XP calculations got a much needed revision, which should help encourage in-character teamwork when engaging in combat on-server.  The new scripted XP system includes the following changes:

  • Equal XP division among nearby party members.  (No more meta-worries about  higher level PCs getting a lion's share of the XP from an encounter.  The amount you see is the amount everyone in your group is receiving.
  • Sliding scale for bonus XP based on party size.  (As your party gets larger, individual shares from a given encounter decrease, but not dramatically.  A solo PC may expect to earn at most about 10% more XP than if he or she was partied up with another PC.  So, while some risk-reward relationship is retained, there is no longer a large disproportionate XP reward for soloing combat.

These changes should hopefully improve the player experience on ALFA003: The Silver Marches, as well as on the Beta servers as they approach LIVE status.  As always, any bugs discovered in the new content may be reported to me via PM or IRC, or to HDM Curmudgeon.

Enjoy, and stay tuned for information on the "Storm of Zehir" 2nd expansion pack for NWN2, out later this week.