Silverwood Patrol currently disabled.
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- Swift
- Mook
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Silverwood Patrol currently disabled.
As per the title, the Silverwood patrol is currently disabled until we re-tool it. The original vision was that it would skirt the edges of the new Silverwood areas and provide a couple of chances for an encounter.
As it is currently a one screen walk through completely placid farm lands with zero chance of any kind of encounter, it was decided to disable it for now. We hope to return it soon.
As it is currently a one screen walk through completely placid farm lands with zero chance of any kind of encounter, it was decided to disable it for now. We hope to return it soon.
- Ithildur
- Dungeon Master
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Re: Silverwood Patrol currently disabled.
Makes sense. The NPC questgiver's dialog doesn't match current danger lvl at all. 

Formerly: Aglaril Shaelara, Faerun's unlikeliest Bladesinger
Current main: Ky - something
It’s not the critic who counts...The credit belongs to the man who actually is in the arena, who strives violently, who errs and comes up short again and again...who if he wins, knows the triumph of high achievement, but who if he fails, fails while daring greatly.-T. Roosevelt
Current main: Ky - something
It’s not the critic who counts...The credit belongs to the man who actually is in the arena, who strives violently, who errs and comes up short again and again...who if he wins, knows the triumph of high achievement, but who if he fails, fails while daring greatly.-T. Roosevelt
- CloudDancing
- Ancient Red Dragon
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Re: Silverwood Patrol currently disabled.
I say, keep it as it is. Stretch the area about four cells longer, add more forest, and add back in the random "whatever spawn that sometimes is a troll spawn." You could also add in more wild critter/sometimes hostile spawn. I think Hala and Luke ran into some scary snakes last time they were out at the tower in fact.
Low level characters need a patrol they can do. They can't go up to Silvermoon Pass. They definitely can't go to Sundabar.
Low level characters need a patrol they can do. They can't go up to Silvermoon Pass. They definitely can't go to Sundabar.
Re: Silverwood Patrol currently disabled.
When I patrolled the area with my wizard I could meet 3-4 medium sized snakes. A few wolves. Several kobolds. Sometimes they were there alone, but most often there was 1-2 of them. Sufficient for low levels as I see it.
PC: Rothar Hall
PC: Leon Merwine
Deceased: Thoian Trill
"You're only given a little spark of madness. You mustn't lose it. "
- Robin Williams
PC: Leon Merwine
Deceased: Thoian Trill
"You're only given a little spark of madness. You mustn't lose it. "
- Robin Williams
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- Gelatinous Cube
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Re: Silverwood Patrol currently disabled.
You wouldn't meet them unless you strayed from the path, so yeah it is totally without danger if done without checking out what is around the tower.
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- Githyanki
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Re: Silverwood Patrol currently disabled.
Strangely enough, the new patrol is actually more dangerous than the old one, despite the lack of appearances. I've run into brown bears, mountain lions, snakes, and kobolds all while walking to that tower.
Re: Silverwood Patrol currently disabled.
Oh. I got attacked by them as I was on the road, the snakes, wolves and kobolds I mean. The wolf got to me before I could flee so my character perished there.
PC: Rothar Hall
PC: Leon Merwine
Deceased: Thoian Trill
"You're only given a little spark of madness. You mustn't lose it. "
- Robin Williams
PC: Leon Merwine
Deceased: Thoian Trill
"You're only given a little spark of madness. You mustn't lose it. "
- Robin Williams
Re: Silverwood Patrol currently disabled.
Yup I got attacked by a lion on that road. It's shorter but it's definitely more dangerous than the old route.
Re: Silverwood Patrol currently disabled.
Word.FoamBats4All wrote:Strangely enough, the new patrol is actually more dangerous than the old one, despite the lack of appearances. I've run into brown bears, mountain lions, snakes, and kobolds all while walking to that tower.
I got to see a bear maul a herd of horses and a farmer before Gwindor could put it down.
-Bill
- Currently NWN1 ALFA: Ryld Ky'bler
Currently NWN2: Gwindor Faelivrin, still not actually dead!
Formerly: Timyin Tim, Glorfindel Inglorion and Beleg Thalionestel amongst others.
- Swift
- Mook
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Re: Silverwood Patrol currently disabled.
Even more reason why it needs retooling then. You shouldn't be getting attacked by lions when sandwiched between a patrol outpost of elite troll slayers and the walls of Silverymoon. The Knights do a better job of protecting local farmers than that.