Bugs: March 7 --

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Keryn
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Re: Bugs: March 7 --

Post by Keryn »

The pocket area of moonwood between Quaervarr and wintersedge that has three ATs, the AT that links to Quaervarr is not working, the other two are working well.
<Kest> "what am i running away from? i dont know but it sounds big and large!!"
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NESchampion
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Re: Bugs: March 7 --

Post by NESchampion »

Nothing but problems with the Elementary Necromancy test:

1. Messed up the first time, so I asked the Mistress to reset the test. She then charged me an additional 50 gp, something I don't think I've had happen on other tests for a reset.

2. After completing the test, she had wandered off. When I returned she was at the top of the stairs on the second floor, so I went to talk to her there. After the journal updated, but before being able to select a scroll, she teleported back down in front of her door, ending the conversation and consequently not allowing me a chance at choosing a scroll for completing the class.

100 gold and no scroll to show for it. Necromancers! :eew:
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jmecha
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Re: Bugs: March 7 --

Post by jmecha »

fur cloaks that are sold in Rivermoot are strangely over sized in appearance and hover over the shoulders and away from the PC who equips them.
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Re: Bugs: March 7 --

Post by jmecha »

The Rivermoot boat that ferries people to and from the Bugbear cave is broken. It managed to take myself and another PC to the Bugbear cave side of the river, but repeatedly dumped us in the river's halfway point upon ever attempt at a return trip we made.

Ksiel and myself were careful not to be walking or clicking on things as the river boat went through the animations of a trip across the river, yet still we got stuck 8 out of 8 tries to cross.
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Keryn
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Re: Bugs: March 7 --

Post by Keryn »

Might be a glitch fixed with a reset, sometimes it happens.
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I-KP
Otyugh
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Re: Bugs: March 7 --

Post by I-KP »

Druid Lvl1 spell, Snake Swiftness: Cannot be cast on ones self, only on any allied target.
Druid Lvl2 spell, Mass Camouflage: States duration of 1 hour / level but is actually (a rather useless) 10 seconds / level.
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NESchampion
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Re: Bugs: March 7 --

Post by NESchampion »

Bug: After completing Standard Illusion, Volebane says you will receive two scrolls. Your only option is Color Spray naturally, and he only gives you one scroll and then the dialog ends.
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dirsa
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Re: Bugs: March 7 --

Post by dirsa »

knights in silver seem to be hitting the bottom of the barrel in their recruiting drive and are now simply keeping anyone who enters the tower in silverwoods, near the troll bridge... transition out of it didn't work for me...
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CloudDancing
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Re: Bugs: March 7 --

Post by CloudDancing »

The six pchests in Everdusk Hall 2nd floor are not locking after opened. Two players confirmed. They are however functioning pchests.
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Blindhamsterman
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Re: Bugs: March 7 --

Post by Blindhamsterman »

Indeed, we tested it, the keys that players have access to seem to do nothing, right click and selecting 'lock' just tells the user that they dont have the required skill.
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Curmudgeon
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Re: Bugs: March 7 --

Post by Curmudgeon »

Cloud_Dancing wrote:The six pchests in Everdusk Hall 2nd floor are not locking after opened. Two players confirmed. They are however functioning pchests.
Note that this does NOT mean that any PC who feels like robbing a chest will be permitted to do so without DM oversight. This includes robbing corpses that have been left in temples for proper burial. We will be watching the logs.
- Curmudgeon
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dirsa
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Re: Bugs: March 7 --

Post by dirsa »

hopefully a bug.

tanglefoot bags bought in hh seem to have a dc of 1...
fighting for peace is like screwing for virginity
mr duncan
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Re: Bugs: March 7 --

Post by mr duncan »

I seem to have lost barbarian speed, still have it on the travel map but then lose it when going back on to the standard areas.

Tested it against people moving regular speed and with a druid using their fast movement, so I am sure it is not just me

A DM cured me of the problem but going back on to the travel map then back off again set me back to walking slower. This did not seem to affect the druid


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randomrper
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Re: Bugs: March 7 --

Post by randomrper »

Both Southern Silverymoon and RWK for me are nothing but whitewashed background screens with things only marinally viewable in one part of the screen. I've talked to others and they don't have this issue, at least in SM south, but I can't see buildings, roads, or anything. I've a screenshot, but I don't know how to add it here.

randomrper/Carenne

PS: Add High HOld to that list as well.
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Swift
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Re: Bugs: March 7 --

Post by Swift »

That sounds like a graphics driver issue to me. It is quite impossible to actually build an area to look like how you described.
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