I patched the bugs in toolset pricing for the item blueprints, but BG still routinely has merchant prices set at 120% to >200% of base cost, with buyback at 0-3%. I did not alter these, because they are matters of server balance, and not technical "bugs" caused by the hak updates. The module is being actively updated now, so further adjustments of merchant pricing are easily enough done, but it's not my call to make in a "bug fixing" update.HEEGZ wrote:Hey now, the merchant pricing has been worked on...
I would agree that 140 gp for a 1d8+1 healing potion is absurd. If I'm not mistaken, there were some temple-type merchants in the module who sold such potions for something closer to canon cost.