Bug Thread: July 7

General forum for server information, questions, and announcements.

Moderators: Wynna, NWN2 - 03 DM

Locked
User avatar
Brother Humphrey
Kosher Kojak
Posts: 1116
Joined: Wed Aug 18, 2004 12:59 pm
Location: Hadera, Israel

Post by Brother Humphrey »

hollyfant wrote:6d Bright Blade Brandished: Sam Craddok, at the end of his dialogue, calls himself Bartolomew.
So just call him Bart and get over it. *shrugs* sheesh!
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much

Current Server: TSM

Current PC: Delshandra
Pwned PCs: Lemuel,Skimmer,Clevon,Juno,Gilbert,BH,Dunkin,Osk & Rodney

Current Status: Highly Mobile
User avatar
hollyfant
Staff Head on a Pike - Standards
Posts: 3481
Joined: Mon Oct 24, 2005 3:33 pm
Location: the Netherworl... lands! I meant the Netherlands.

Post by hollyfant »

Brother Humphrey wrote:
hollyfant wrote:6d Bright Blade Brandished: Sam Craddok, at the end of his dialogue, calls himself Bartolomew.
So just call him Bart and get over it. *shrugs* sheesh!
Yeah, except he calls himself Sam at the start of his text. :doh:

Also: 6B Highway 1 has a missing piece of river surface on the eastern side of the map.
User avatar
dirsa
Orc Champion
Posts: 417
Joined: Tue Oct 25, 2005 12:33 pm

Post by dirsa »

hollyfant wrote:
Brother Humphrey wrote:
hollyfant wrote:6d Bright Blade Brandished: Sam Craddok, at the end of his dialogue, calls himself Bartolomew.
So just call him Bart and get over it. *shrugs* sheesh!
Yeah, except he calls himself Sam at the start of his text. :doh:

Also: 6B Highway 1 has a missing piece of river surface on the eastern side of the map.
ever considered that it's likely because bartolomew is way longer and likely will cause more pain when carved into your arse than sam? :twisted:
fighting for peace is like screwing for virginity
Rick7475
Haste Bear
Posts: 2097
Joined: Tue Jan 06, 2004 1:59 am
Location: Ottawa
Contact:

Post by Rick7475 »

It was a joke in the dialog.
User avatar
hollyfant
Staff Head on a Pike - Standards
Posts: 3481
Joined: Mon Oct 24, 2005 3:33 pm
Location: the Netherworl... lands! I meant the Netherlands.

Post by hollyfant »

Arriving at the north-western edge of map 6B Highway 3 yields the server message
Destination Area not found
Area Transition failure: Target does not exist in this module.
Transitioning works just fine further south on the same map.

Also: how many enemies can be spawned spontaneously? I found a road area with about 15 undead and a bear; it seems excessive to me.
User avatar
Kalandorm
Shambling Zombie
Posts: 64
Joined: Tue Jan 24, 2006 2:51 am

Post by Kalandorm »

dirsa wrote:ever considered that it's likely because bartolomew is way longer and likely will cause more pain when carved into your arse than sam? :twisted:
That is actually how I interpreted it.
Status: Is being beat up by paranoid DMs
Outlook: Is going to miss ALFA
User avatar
Isenheart
Shambling Zombie
Posts: 56
Joined: Sat Dec 01, 2007 9:13 am
Location: Sweden

Post by Isenheart »

The transition to Fochlucan from Silverymoon South seems to be broken. Tried last night (august 2) and today to no use.
User avatar
Kest
Builder
Posts: 794
Joined: Sat May 22, 2004 9:20 pm
Location: Flint, MI

Post by Kest »

Just tested and it is working fine. Those doors have always been a bit difficult to click at times.

Tested again after 1.13 update, still working fine.
User avatar
Isenheart
Shambling Zombie
Posts: 56
Joined: Sat Dec 01, 2007 9:13 am
Location: Sweden

Post by Isenheart »

Heh.. looks like I will need a tutorial on how to get into Fochulan, then :) I've tried standing in every possible spot close and ontop of the transition.. no luck as of yet.
User avatar
dirsa
Orc Champion
Posts: 417
Joined: Tue Oct 25, 2005 12:33 pm

Post by dirsa »

Isenheart wrote:Heh.. looks like I will need a tutorial on how to get into Fochulan, then :) I've tried standing in every possible spot close and ontop of the transition.. no luck as of yet.
i can second isenhart here. my previous pc could not get in there either, which i found amusing, as why would big, illiterate barbarians would want even be seen near theater. regardless... my current char can get in there just fine. i doubt my clicking style has changed since.

also: lady's college, classroom level. illusion lab, class #2. the walls popping in place have a chance to box you in at one spot... it's three blocks immediately to the left of where you'd enter. if it's too vague, look for josef writing obscene things on those walls from inside... :twisted:
Last edited by dirsa on Mon Aug 04, 2008 4:11 pm, edited 1 time in total.
fighting for peace is like screwing for virginity
danielmn
Fionn In Disguise
Posts: 4678
Joined: Sat Nov 05, 2005 9:08 pm

Post by danielmn »

"the walls pooping in place"


Please tell me that is a typo....else I am never visiting the college.
Swift wrote: Permadeath is only permadeath when the PCs wallet is empty.
Zyrus Meynolt: [Party] For the record, if this somehow blows up in our faces and I die, I want a raise

<Castano>: danielnm - can you blame them?
<danielmn>: Yes,
<danielmn>: Easily.

"And in this twilight....our choices seal our fate"
User avatar
dirsa
Orc Champion
Posts: 417
Joined: Tue Oct 25, 2005 12:33 pm

Post by dirsa »

danielmn wrote:"the walls pooping in place"


Please tell me that is a typo....else I am never visiting the college.
i don't know what you're talking about there.... it clearly said popping in the original message.... :oops:
fighting for peace is like screwing for virginity
User avatar
Hughes
Shambling Zombie
Posts: 69
Joined: Thu Jun 26, 2008 9:47 pm

Post by Hughes »

Markus Cain (Cayn?), the priest inside Rhyester's Matins in Silverymoon, rudely disappears about a minute after you start looking around in his store (and taking his store with him).

Getting him to reappear requires transitioning back out into Silverymoon and then back in again, providing you with another minute of his time.

Maybe he can say "Too slow! No soup for you!" before disappearing.
User avatar
hollyfant
Staff Head on a Pike - Standards
Posts: 3481
Joined: Mon Oct 24, 2005 3:33 pm
Location: the Netherworl... lands! I meant the Netherlands.

Post by hollyfant »

The Scarlet Hide Armor, as sold by Darak's Leather and Hides in Silverymoon North has the property "Material: Metal (Iron)"
User avatar
Kest
Builder
Posts: 794
Joined: Sat May 22, 2004 9:20 pm
Location: Flint, MI

Post by Kest »

6D Silverymoon Fochlucan
Quests are misspelled. Anfaeris is caught in the fireplace. The apparition does not attack players.
Locked