PRC - The Player Resource Consortium in ALFA2?
- Blue_Sphere
- Goblin Scout
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PRC - The Player Resource Consortium in ALFA2?
I am curious if there has been any discussion among the staff referring the Player Resource Consortium. I again am not sure which hakpacks are included in ALFA so forgive me if this has been discussed.
Again as of now it is only in alpha stages, but I am sure it will reign just like it did in nwn1. The choice of all official 3.5 classes and races would allow for more customization for each character, and also allow for new story arcs and ideas.
Again as of now it is only in alpha stages, but I am sure it will reign just like it did in nwn1. The choice of all official 3.5 classes and races would allow for more customization for each character, and also allow for new story arcs and ideas.
While I like the PRC - some of it a lot - there are inevitable technical difficulties when you add so much outside code (aside from balance and gameplay issues). There may also be multiplayer problems with some aspects of it, as with the current PRC (e.g. psionics and lag), and further issues with character-creation.
Those drawbacks are, however, offset somewhat by a clear intent in ALFA NWN2 to take advantage of as much community content as reasonably possible.
So, at the moment, I'd say... I don't know.
If you've a particular personal interest or expertise in reviewing community content for ALFA's use, then I know that would certainly be welcomed. Our Tech Admin, Ronan, is currently on a much-deserved holiday, but his stand-in, ç i p h é r, never gets enough PMs sent to him...
Those drawbacks are, however, offset somewhat by a clear intent in ALFA NWN2 to take advantage of as much community content as reasonably possible.
So, at the moment, I'd say... I don't know.
If you've a particular personal interest or expertise in reviewing community content for ALFA's use, then I know that would certainly be welcomed. Our Tech Admin, Ronan, is currently on a much-deserved holiday, but his stand-in, ç i p h é r, never gets enough PMs sent to him...
- White Warlock
- Otyugh
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My opinion only:
It is a very interesting package, but it is also still being developed. Some of the concerns i see are having a dependency on them to update this package after every version of NWN2 and incompatibility issues with Forgotten Realms lore (lots of non-standard stuff in there).
If some of you have time, can you install the present version and check it out, see if it's actually 'worth' adding? Lots of interesting stuff there, but if it isn't all that good, what's the point, and we can't really tell just how good, or bad, it is until we rummage through it.
It is a very interesting package, but it is also still being developed. Some of the concerns i see are having a dependency on them to update this package after every version of NWN2 and incompatibility issues with Forgotten Realms lore (lots of non-standard stuff in there).
If some of you have time, can you install the present version and check it out, see if it's actually 'worth' adding? Lots of interesting stuff there, but if it isn't all that good, what's the point, and we can't really tell just how good, or bad, it is until we rummage through it.
- Blue_Sphere
- Goblin Scout
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- Joined: Tue Jan 30, 2007 6:35 pm
Well for that purpose I think it would be best to test with NWN1.
I personally have used it with nwn1 and I really enjoyed the extra features. The issue with nwn1 though was that you had to use a separate program to create a race and prc class.
This is not so in nwn2, which is why I think that it would come to be a good idea, since the features are a blast, its based entirely on cannon and 3.5 books (word for word, not little twists like nwn2 has right now), and I think it would allow for more immersion since there are so many different things to be!
I personally have used it with nwn1 and I really enjoyed the extra features. The issue with nwn1 though was that you had to use a separate program to create a race and prc class.
This is not so in nwn2, which is why I think that it would come to be a good idea, since the features are a blast, its based entirely on cannon and 3.5 books (word for word, not little twists like nwn2 has right now), and I think it would allow for more immersion since there are so many different things to be!
- Spider Jones
- Pit Boss
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- White Warlock
- Otyugh
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As it's still in Alpha, there's little to gain from extensive testing at this point.
Also, if the implementation is similar to the NWN1 PRC, then there are some aspects that will not be included in ALFA, chiefly the Epic content, the non-FR content, Spellfire, Psionics, some of the PrCs, and many of the races. Feats, spells, some base classes, some PrCs, and some races are where it's at, as far as ALFA is concerned.
Also, if the implementation is similar to the NWN1 PRC, then there are some aspects that will not be included in ALFA, chiefly the Epic content, the non-FR content, Spellfire, Psionics, some of the PrCs, and many of the races. Feats, spells, some base classes, some PrCs, and some races are where it's at, as far as ALFA is concerned.
- White Warlock
- Otyugh
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- White Warlock
- Otyugh
- Posts: 920
- Joined: Mon Jan 05, 2004 3:44 am
- Location: Knu-Mythia
- Contact: