Difference between revisions of "ACR Spawn"
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Foambats4all (talk | contribs) (Created page with "Category:ACR Systems The following is a complete list of features in the ACR's spawn system. == Waypoints == : ''See also: Using Local Variables''...") |
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== Waypoints == | == Waypoints == | ||
: ''See also: [[Using Local Variables]]'' | : ''See also: [[Using Local Variables]]'' | ||
− | Just like | + | Just like [http://nwvault.ign.com/View.php?view=nwn2scripts.detail&id=181 NESS] and other spawn systems, the ACR's spawn system uses [[Waypoint|waypoints]] as spawn points. These waypoints have a great deal of options on them, in the form of local variables which the builder can change to suit his needs. You'll find a base, blank template for a spawn waypoint in the [[ALFA Campaign Folder]]. |
{{ACR Systems}} | {{ACR Systems}} |
Revision as of 19:15, 30 January 2014
The following is a complete list of features in the ACR's spawn system.
Waypoints
- See also: Using Local Variables
Just like NESS and other spawn systems, the ACR's spawn system uses waypoints as spawn points. These waypoints have a great deal of options on them, in the form of local variables which the builder can change to suit his needs. You'll find a base, blank template for a spawn waypoint in the ALFA Campaign Folder.