Mod 2.0 Bug Thread
Moderators: ALFA Administrators, invalid group 3
Re: Mod 2.0 Bug Thread
*edited, already reported...
Last edited by Rumple C on Sun Jun 25, 2017 11:19 am, edited 2 times in total.
12.August.2015: Never forget.
Re: Mod 2.0 Bug Thread
Dock wards watch post:
Handed over thug. Received 150 xp, 1 lawful point. No gold?
Fixed 2_7. Also added CLW Pot
Handed over thug. Received 150 xp, 1 lawful point. No gold?
Fixed 2_7. Also added CLW Pot
12.August.2015: Never forget.
Re: Mod 2.0 Bug Thread
North and trades ward 2o:
There is a trap on the (civilian?) door on the corner directly south from downybeard tabocanist sign/store, and doors missing from other doorways on the building..
There is a trap on the (civilian?) door on the corner directly south from downybeard tabocanist sign/store, and doors missing from other doorways on the building..
12.August.2015: Never forget.
Re: Mod 2.0 Bug Thread
*edited, already reported...
Last edited by Rumple C on Sun Jun 25, 2017 11:20 am, edited 1 time in total.
12.August.2015: Never forget.
Re: Mod 2.0 Bug Thread
Nope.ayergo wrote:Did you get a potion of CLW?Rumple C wrote:Dock wards watch post:
Handed over thug. Received 150 xp, 1 lawful point. No gold?
12.August.2015: Never forget.
- Stormbringer
- Owlbear
- Posts: 587
- Joined: Mon Jan 05, 2004 6:45 am
- Location: USA GMT - 6
Re: Mod 2.0 Bug Thread
Killed a lot of slimy goblins in the sewers and they did not drop any loot. Also the spawn in a room of goblins was horrific.. Went into the room there were only 4 and it seemed to double spawn. killed half and had to flee as one of them was a ubber goblin with +9 to attack. 
Room just off the area where you enter through the cave in the dump.
Room just off the area where you enter through the cave in the dump.
Current PC:
Former PC's
Saman Barb/Sorcerer
Kal Rogue/Ranger of Selune
Aiden Ketter Priest of Kelemvor
Kree (ubber not smart Barb)
Past PC: Jena Steel | Hamar Marrion (Marcus)and many other dead PC's
Former PC's
Saman Barb/Sorcerer
Kal Rogue/Ranger of Selune
Aiden Ketter Priest of Kelemvor
Kree (ubber not smart Barb)
Past PC: Jena Steel | Hamar Marrion (Marcus)and many other dead PC's
- ayergo
- Penguin AKA Vile Sea Tiger
- Posts: 3527
- Joined: Sun Jan 11, 2004 8:50 pm
- Location: Germany (But frequent world travels)
Re: Mod 2.0 Bug Thread
Yeah, planned overhaul of the sewers on my next major release, including rewards. Drops won't work until I get the database working, which I'm still looking in to. Did some testing last night but was unsuccessful, going to try and get some help with it.Stormbringer wrote:Killed a lot of slimy goblins in the sewers and they did not drop any loot. Also the spawn in a room of goblins was horrific.. Went into the room there were only 4 and it seemed to double spawn. killed half and had to flee as one of them was a ubber goblin with +9 to attack.
Room just off the area where you enter through the cave in the dump.
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
- ImStrokerAce
- Orc Champion
- Posts: 472
- Joined: Sun Jan 09, 2005 7:41 am
- Location: British Columbia, Canada
Re: Mod 2.0 Bug Thread
I'm not sure if this is just my toon but, the Domain bonus spells (fire in this case) are not available on the spell picking menu thingee.
Current PC:
Mephis the Awkward Mage
Mephis the Awkward Mage
Re: Mod 2.0 Bug Thread
The terrain on the initial tile of the rat cave (the big snake mouth one) will not allow a half orc to pass ((too fat!)).
12.August.2015: Never forget.
Re: Mod 2.0 Bug Thread
More like too tallRumple C wrote:The terrain on the initial tile of the rat cave (the big snake mouth one) will not allow a half orc to pass ((too fat!)).
Current NWN2 PC: TSM- Lessa
HDM of Moonshae Server
DM on BG
Builder Everywhere
DM times - 6:00-9 PM Saturdays PDT on BG. . other times as I show up
PM me on Discord if you want to be DMd on MS
I have Monday nights available for adhoc
Talk to me if you want to learn to build for NWN2
Tech/DMA Admin - in charge of all the things
HDM of Moonshae Server
DM on BG
Builder Everywhere
DM times - 6:00-9 PM Saturdays PDT on BG. . other times as I show up
PM me on Discord if you want to be DMd on MS
I have Monday nights available for adhoc
Talk to me if you want to learn to build for NWN2
Tech/DMA Admin - in charge of all the things
- ImStrokerAce
- Orc Champion
- Posts: 472
- Joined: Sun Jan 09, 2005 7:41 am
- Location: British Columbia, Canada
Re: Mod 2.0 Bug Thread
The Thugs sometimes drop their belongings twice. You can pick up the kit and the knocked out thug, then a few minutes later when the corpse fades away, the armor and weapons(s) remain.
Current PC:
Mephis the Awkward Mage
Mephis the Awkward Mage
- ayergo
- Penguin AKA Vile Sea Tiger
- Posts: 3527
- Joined: Sun Jan 11, 2004 8:50 pm
- Location: Germany (But frequent world travels)
Re: Mod 2.0 Bug Thread
Sounds like a problem with a specific one of the thugs. Can you get a description of the one that is causing the problem?ImStrokerAce wrote:The Thugs sometimes drop their belongings twice. You can pick up the kit and the knocked out thug, then a few minutes later when the corpse fades away, the armor and weapons(s) remain.
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
Re: Mod 2.0 Bug Thread
*Edit - already reported.
Last edited by Rumple C on Sun Jul 02, 2017 7:58 am, edited 1 time in total.
12.August.2015: Never forget.
Re: Mod 2.0 Bug Thread
3H (I think). "shadowy Whaterdavian"in the form of a halfling male tries to mug Vic. The little rascal tries to take him on with a sling in close quarters. Didn't go well for him.
Points given for moxy, points deducted for weapon choice.
Points given for moxy, points deducted for weapon choice.
12.August.2015: Never forget.