Text Commands
The text commands presented on this page carry different formatting. Text in monospaced fonts are meant to be typed. Often, to explain what a command does when there are multiple displayed at once, an inline comment will be given. This is not meant to be typed. Additionally, some parameters are user defined, and must be filled in by the user. Content inside bold <brackets> should be replaced with actual content.
For example, #tradescroll <Spell ID>
says you should type something like #tradescroll 3113
to make a tradescroll for Water Breathing.
Contents
Targets
By using certain text inserts, you can define the target for your command. Valid target definitions are:
-
$self
-- To target the caller of the function. -
$target
-- To target the currently selected object in-game. -
$companion
-- To target the caller's companion. -
$<object ID>
-- To specify a unique object ID. Only do this if you know what you are doing.
Commands
Subdual Mode
Subdual mode can be set or toggled via a text command. Valid uses:
-
#subdual
-- Toggles subdual mode (on->off, off->on). -
#subdual on
-- Forces subdual mode on. -
#subdual off
-- Forces subdual mode off.
Prepare Spells
Preparing spells can now be done via text commands. Valid uses:
-
#pray
-- Pray for divine spells. -
#spellbook
-- Memorize spells from spellbook.
These commands have you pray for spells and memorize from your spellbook respectively.
Crafting
By using text commands, you can progress crafting on an item or open a crafting store.
-
#craft scroll
-
#craft potion
-
#craft wand
To progress crafting on an item, you must first select that item, then type:
-
#craft $target
Create Tradescroll
Text commands can create tradescrolls. This helps when a spell isn't normally able to be cast on a spellbook. Usage:
-
#tradescroll <Spell ID>
You may need to research the spell's ID from the ACR's spells.2da or by looking at the individual spell page.