Examine screen strange bug
Moderators: Wynna, NWN2 - 03 DM
- Curmudgeon
- Gadfly
- Posts: 4312
- Joined: Thu Oct 07, 2004 12:07 am
- Location: East coast US
- AcadiusLost
- Chosen of Forumamus, God of Forums
- Posts: 5061
- Joined: Tue Oct 19, 2004 8:38 am
- Location: Montara, CA [GMT -8]
- Contact:
The problem likely comes from the modifications of the Examine.xml gui file, which dictates what you see on "examining" anything- there is a combination of that gui file and a serverside script which "pads" the descriptions so no text is lost (aside from the CR info).
The problems we had before had to do with when we used the GUI files overriding from the /UI folders (rather than from inside a hak), or cases in which the corresponding script was not present/compiled in the module.
Is this happening for everyone now, or just some members? Also, for those who are having this problem, do you play elsewhere on other PWs? If so, do those PWs use UI files in the UI folders? Older versions of the DMFI tools did this, for example.
Players who are consistently observing this should also try clearing their override and /UI folders to see if it helps- it's possible having multiple instances of the same GUI files is causing an additional problem.
We'll get this figured out, just need some more specific data to work from.
The problems we had before had to do with when we used the GUI files overriding from the /UI folders (rather than from inside a hak), or cases in which the corresponding script was not present/compiled in the module.
Is this happening for everyone now, or just some members? Also, for those who are having this problem, do you play elsewhere on other PWs? If so, do those PWs use UI files in the UI folders? Older versions of the DMFI tools did this, for example.
Players who are consistently observing this should also try clearing their override and /UI folders to see if it helps- it's possible having multiple instances of the same GUI files is causing an additional problem.
We'll get this figured out, just need some more specific data to work from.
Did you clear your override folder before downloading from Worldgate?
"Cleavage is like the sun. You can look, but it's best not to stare into it for too long." -Anon
Current PC: Claina Maynarren, halfling
Current PC: Claina Maynarren, halfling
- ç i p h é r
- Retired
- Posts: 2904
- Joined: Fri Oct 21, 2005 4:12 pm
- Location: US Central (GMT - 6)
I don't recall that we implemented anything like that for NWN2. The only GUI changes we've made (intentionally) that affect players are on the context menu (radial options).Vendrin wrote:It's an issue with our whole trying to keep people from seeing enemy cr ratings. i doubt it's on your end.
In reality, I think the problem may be that we have a deprecated GUI file lingering in the acr_gui hak, which looks like it's overriding updates to the examine GUI. Should be easy to rectify.
- ç i p h é r
- Retired
- Posts: 2904
- Joined: Fri Oct 21, 2005 4:12 pm
- Location: US Central (GMT - 6)
Is this something you've done locally for TSM? I don't see this is in our repository atm.AcadiusLost wrote:The problem likely comes from the modifications of the Examine.xml gui file, which dictates what you see on "examining" anything- there is a combination of that gui file and a serverside script which "pads" the descriptions so no text is lost (aside from the CR info).
Edit: NM. I see it was part of heeds integration. Probably just forgot.