
I do try to pick up a lot of stuff, but there's junk that's not worth anything. So perhaps not have those in the loot in the first place?
And there's also some loot that's incredibly heavy (looking at you, trollskins!)
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Remember, the penguin is DM. This is more likely to be incentive!valn99 wrote:Let's not punish everyone, heh?
YOU TIDY UP YOUR DAMN TROLLSKINS YOU LAZY CLERIC!valn99 wrote:And there's also some loot that's incredibly heavy (looking at you, trollskins!)
I hear DF sells Bags of Holding made specifically for Troll Skins.valn99 wrote:Let's not punish everyone, heh?
I do try to pick up a lot of stuff, but there's junk that's not worth anything. So perhaps not have those in the loot in the first place?
And there's also some loot that's incredibly heavy (looking at you, trollskins!)
Fair point, it would still be an issue I think because farming low level content prevents low level chars from doing it.Senor T wrote:I will dare voice the sordid opinion that PGing has always been a part of ALFA and always will be as long as it continues to offer things to kill that provide a reward. Players of a game will attempt to maximize reward. Cause it’s a game.*
The issue has always been making it a fair game. Perhaps the xp reward for yintros just needs adjusted to reduce incentive?
If remains didn’t cause lag, would this have become an issue?
*I like RP too, nerds.
Senor T wrote:Remember, the penguin is DM. This is more likely to be incentive!valn99 wrote:Let's not punish everyone, heh?
YOU TIDY UP YOUR DAMN TROLLSKINS YOU LAZY CLERIC!valn99 wrote:And there's also some loot that's incredibly heavy (looking at you, trollskins!)
Senor T wrote:Also, from someone who’s spent way too much time reminding like 3 people to lock the damn door only to have the damn door sitting wide open when I log on in, a remains clearing script doesn’t sound bad at all. Unless it clears DM drops and corpses too. If it just cleared remains, 11/10.
I think yintros is repopulated at a ridiculous rate anyway. But this is also fair. But reducing incentive for certain levels is also as easy as reducing xp given for those levels only.ayergo wrote:Fair point, it would still be an issue I think because farming low level content prevents low level chars from doing it.
He is a cleric of Lathander. His god would most certainly want his minions picking up after themselves!ayergo wrote:Something about god level for lots of troll skins.
I’d go back to reducing xp then. That’s how you broke my dwem habit after all. The joke’s on you though because I’m only 59 xp away from leveling again after multiple months! Ha!ayergo again wrote:whines about not being able to leave loot out for us... wait that’s a good point. I like loot!
Yeah, the XP balance thing is tough especially with casual vs. hardcore. If a filthy casual wants to hop in sometime and run yintros I think that's cool, I don't want to shut that out. I already once reduced the cuf-off for XP, but haven't removed the minimum of 1xp yet. I don't want to cut people off from gaining XP at all though from low mobs, otherwise it prevents high level chars from wanting to adventure with lowbies at all or prevent proper rewards for "zerg rush" mobs.Senor T wrote:I think yintros is repopulated at a ridiculous rate anyway. But this is also fair. But reducing incentive for certain levels is also as easy as reducing xp given for those levels only.ayergo wrote:Fair point, it would still be an issue I think because farming low level content prevents low level chars from doing it.
He is a cleric of Lathander. His god would most certainly want his minions picking up after themselves!ayergo wrote:Something about god level for lots of troll skins.
I’d go back to reducing xp then. That’s how you broke my dwem habit after all. The joke’s on you though because I’m only 59 xp away from leveling again after multiple months! Ha!ayergo again wrote:whines about not being able to leave loot out for us... wait that’s a good point. I like loot!
...Yeah, this is not a challenge for you to prevent that.
I like this option!ayergo wrote: My preferred solution in this case is to have the CR adjust itself and murder the highbies with hell beetles when they show up.