TA DMing
Moderator: NWN2 - 10 DM
-
- Dungeon Master
- Posts: 1327
- Joined: Tue Jan 31, 2006 5:43 am
- Location: The Frozen North
- Contact:
Re: TA DMing
Postponed due to cavalry actions in the western provinces. I will try for a repeat occasion tomorrow around the same time.
"[T]he dwarvern people, are machine-like, and it is impossible to reason with a machine." - Susana
- Ithildur
- Dungeon Master
- Posts: 3548
- Joined: Wed Oct 06, 2004 7:46 am
- Location: Best pizza town in the universe
- Contact:
Re: TA DMing
This has never been illegal even back when we had large populations afaik. With current numbers, these kinds of restrictions would be utterly silly.Twin Axes wrote:You are welcome to join, as long as it doesn't violate any rules about DMing a PC that I might later play with as player myself (on TSM). It might be hard to get everyone's time zones to fit together though, atm we have one player on PST, but what else is new.
4 simple rules for ALFA currently I recommend:
1. communicate, talk through problems/issues
2. be forthright and honest if you have concerns or are annoyed/take offense to something
3. make good attempt to be more patient and understanding
4. communicate, talk through problems/issues
i.e. treat people more like this is a tabletop group with people you play with on a regular basis face to face, rather than silly internetz anonymous pixels.
I am toying with the idea of rolling up a pureclass wizzie on BG if there's room for one.
Formerly: Aglaril Shaelara, Faerun's unlikeliest Bladesinger
Current main: Ky - something
It’s not the critic who counts...The credit belongs to the man who actually is in the arena, who strives violently, who errs and comes up short again and again...who if he wins, knows the triumph of high achievement, but who if he fails, fails while daring greatly.-T. Roosevelt
Current main: Ky - something
It’s not the critic who counts...The credit belongs to the man who actually is in the arena, who strives violently, who errs and comes up short again and again...who if he wins, knows the triumph of high achievement, but who if he fails, fails while daring greatly.-T. Roosevelt
Re: TA DMing
Sounds fun. Go for it.
Re: TA DMing
I think the rule Twin Axes is referencing is this one:
I'm not sure any factions apply anymore, but that's for PA/DMA to hash out if there is a doubt. I think we are more laid back now, so I'd go with Ith's interpretation - that you are aware of the possible conflict of interest, and act accordingly, is probably all that is required today.Mikayla wrote:Policy Decision:
It is the policy of the Player Admin to ask DM/Players to refrain from playing PCs in factions they DM, and/or vice versa - DMing PCs who belong to the same faction as the PC of the DM/Player, or directly hostile factions. There is a clear conflict of interest, and even if not directly acted on, it is inappropriate.
For example, if DM Able DMs the “Death Guild” faction, then DM Able should not have a PC in the Death Guild. If the DM wants his or her PC to join the Death Guild, or that PC is already in the Death Guild, then I would like DM Able to refrain from directly DMing any other PC member of the “Death Guild” faction, or any PC in direct conflict with the Death Guild. Now, say the Death Guild is a Cyric worshipping bunch of blokes; DM Able could still DM other Cyric worshippers, just not those who were part of the Death Guild, actively opposing it, or had some other special relationship with DM Able’s PC, Ablesman.
[Addition by Rotku]
Further note on this ruling, see the following link.
http://www.alandfaraway.org/forums/view ... 25#p506225
The power of concealment lies in revelation.
-
- Dungeon Master
- Posts: 1327
- Joined: Tue Jan 31, 2006 5:43 am
- Location: The Frozen North
- Contact:
Re: TA DMing
The challenge with all commnication over the internet...interpretation of tone suffers especially.Ithildur wrote:
1. communicate, talk through problems/issues
2. be forthright and honest if you have concerns or are annoyed/take offense to something
3. make good attempt to be more patient and understanding
4. communicate, talk through problems/issues
i.e. treat people more like this is a tabletop group with people you play with on a regular basis face to face, rather than silly internetz anonymous pixels.
We only have two regular players at the time of writing, so there's plenty of room! We could use youIthildur wrote:I am toying with the idea of rolling up a pureclass wizzie on BG if there's room for one.

I'm referencing the forbidding voice of the Alfa God that echoes in my head saying "Thou Shalt Not..." (fill in the blank with action of choice), plus vague memories of the quoted rulings.Veilan wrote:I think the rule Twin Axes is referencing is this one:
"[T]he dwarvern people, are machine-like, and it is impossible to reason with a machine." - Susana
-
- Dungeon Master
- Posts: 1327
- Joined: Tue Jan 31, 2006 5:43 am
- Location: The Frozen North
- Contact:
Re: TA DMing
Ok, update: I will continue on my path to ultimate DM-hood tonight at 10 pm Euro. Those interested in being my guinea pigs are welcome to join. We cater to levels 1-4, and we start in Nashkel.
"[T]he dwarvern people, are machine-like, and it is impossible to reason with a machine." - Susana
Re: TA DMing
It's the voice of sanity, and another reason why I'm sure everybody trusts you with thisTwin Axes wrote:I'm referencing the forbidding voice of the Alfa God that echoes in my head saying "Thou Shalt Not..." (fill in the blank with action of choice), plus vague memories of the quoted rulings.

The power of concealment lies in revelation.
-
- Dungeon Master
- Posts: 1327
- Joined: Tue Jan 31, 2006 5:43 am
- Location: The Frozen North
- Contact:
Re: TA DMing
Anyone trusting my sanity does so at their own risk.Veilan wrote:
It's the voice of sanity, and another reason why I'm sure everybody trusts you with this.
Thanks all for the attendance and the RP. Everyone lived (once we sorted out some technical issues) and yet again, I learned a lot about the inner workings of this madman called Alfa (j/k, it's pretty amazing what it lets you do). Thanks also for the tech help on IRC. It's a steep curve.
"[T]he dwarvern people, are machine-like, and it is impossible to reason with a machine." - Susana
Re: TA DMing
Was a great time TA, thanks for the fun! And a nemesis left for us to track down (and instantly behead), is a dorf player's dream. w00t!
~Matt
~Matt
-
- Dungeon Master
- Posts: 1327
- Joined: Tue Jan 31, 2006 5:43 am
- Location: The Frozen North
- Contact:
Re: TA DMing
All the tropes were there. What I'm shooting for is classic D&D, so this is as it should be.
Good news, everyone! We are getting our own forum. What shall we call our group? I was thinking "Eowane's boyfriends", but she has sadly passed, so feel free to come up with suggestions.
Good news, everyone! We are getting our own forum. What shall we call our group? I was thinking "Eowane's boyfriends", but she has sadly passed, so feel free to come up with suggestions.
"[T]he dwarvern people, are machine-like, and it is impossible to reason with a machine." - Susana
- hollyfant
- Staff Head on a Pike - Standards
- Posts: 3481
- Joined: Mon Oct 24, 2005 3:33 pm
- Location: the Netherworl... lands! I meant the Netherlands.
Re: TA DMing
- Axe-bitten (twice shy)
- Axes and allies
- The Axe effect
- Axoholics Anonymous
- Axe me no questions...
-
- Dungeon Master
- Posts: 1327
- Joined: Tue Jan 31, 2006 5:43 am
- Location: The Frozen North
- Contact:
Re: TA DMing
***THE CHOICE IS MADE***
"[T]he dwarvern people, are machine-like, and it is impossible to reason with a machine." - Susana
-
- Dungeon Master
- Posts: 1327
- Joined: Tue Jan 31, 2006 5:43 am
- Location: The Frozen North
- Contact:
Re: TA DMing
We have our own forum. It will be open to all until we start planning the revolution. http://www.alandfaraway.info/phpBB3/viewforum.php?f=405
"[T]he dwarvern people, are machine-like, and it is impossible to reason with a machine." - Susana