Assassin's Death Attack

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Veilan
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Re: Assassin's Death Attack

Post by Veilan »

Rumple C wrote:Topic creep.

Rogues and bards are cool. Not because of how much damage they can or can't do, but just by being who they are.

Thankyou.
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Rumple C
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Re: Assassin's Death Attack

Post by Rumple C »

Veilan wrote:
Rumple C wrote:Topic creep.

Rogues and bards are cool. Not because of how much damage they can or can't do, but just by being who they are.

Thankyou.
With the exception of Wolf, who's bald and impotent.
His hair is growing back - and it happens to every man sooner or later!
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Ithildur
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Re: Assassin's Death Attack

Post by Ithildur »

I thought being bald was sexy these days? It could all be a cover, coming across lame and impotent to hide the cunning, insidious scheming mind...

t-ice wrote:And here I am, used to think I over-relied on diplo, bluff, spot, listen and particularly sense motive when DMing so that the PC with those was the only one on the ball with what's going on when something not-straightforward happened, and got the clues first, and easily took the party lead in most any quest...
+1

Seriously, wth is with the proliferation of all these 'guy x can't do as much DPS as y, do something to fix it!', 'class A can't do everything like class B, fix it!', 'i can't keep up with a high lvl's uberness, gimme lvls', etc posts??

Rogues/skill guys used to pwn in ALFA precisely because it's not a game engine combat/clickfest here... *heavy sigh*
Formerly: Aglaril Shaelara, Faerun's unlikeliest Bladesinger
Current main: Ky - something

It’s not the critic who counts...The credit belongs to the man who actually is in the arena, who strives violently, who errs and comes up short again and again...who if he wins, knows the triumph of high achievement, but who if he fails, fails while daring greatly.-T. Roosevelt
rorax
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Re: Assassin's Death Attack

Post by rorax »

t-ice wrote:And here I am, used to think I over-relied on diplo, bluff, spot, listen and particularly sense motive when DMing so that the PC with those was the only one on the ball with what's going on when something not-straightforward happened, and got the clues first, and easily took the party lead in most any quest...

Did you read what i wrote? cause it does not seem so. Worse than that - it seems that a bunch of people quote you and mindlessly nodding their heads.

rorax wrote: Half of the rogue RP skills are near to useless without DM assistance, at least in ALFA. Most of the rogue 'mechanic' skills also rarely come into use because there is simply not too much built in content that demands setting traps, disable traps open doors and etc.
For what it's worth, those are not 'rogue' skills. Bards, warlocks, rangers, sorcerers and even paladins(besides bluff for the smart asses around) can use those and likely be better at that.
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Re: Assassin's Death Attack

Post by Veilan »

All social skills in ALFA easily take a backseat to the ability to bring severed giants heads, and the sad part is: Mostly even when a DM is around.

Combat, in ALFA, is the only acceptable way of defeating a party's progress to most DMs.
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t-ice
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Re: Assassin's Death Attack

Post by t-ice »

rorax wrote: Did you read what i wrote? cause it does not seem so. Worse than that - it seems that a bunch of people quote you and mindlessly nodding their heads.
What Ithildur said above: You can't except to be good at everything. If rogures shine in plot-heavy DM events, and even in battle when there's scouting to be had, then it's only fair other PCs shine in other situations (like bashing down hordes of undead). And rogue and bard are the only ones with the full set of skills I mentioned, aren't they?

Besides, if you want your rogue to tank, all it takes is one fighter level and you can deck in full plate and shield, and you can still get your backstabs when flanking.
Veilan wrote: Combat, in ALFA, is the only acceptable way of defeating a party's progress to most DMs.
Yeah, that one is hard to overcome... But even if you don't stop the party's progress (or kill a PC), the PC who has the most in the relevant skills can get to be the one who gets to carry the plot forward and lead.
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Ithildur
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Re: Assassin's Death Attack

Post by Ithildur »

Veilan wrote:All social skills in ALFA easily take a backseat to the ability to bring severed giants heads, and the sad part is: Mostly even when a DM is around.

Combat, in ALFA, is the only acceptable way of defeating a party's progress to most DMs.
Sadly, this wasn't always so in my observation; I recall that more than half of the Hall of Fame PCs from ALFA1 were rogue types (Misty/Lakshmi, Laffer/Mashan, one other that I forgot the name of, Evro's PC?) and skill types (Veldragon/OP) who made their mark relying on skills, cunning, RPing out scheming, tracking down targets, being terrifying ICly, etc, not through excelling at the combat engine stuff.
Formerly: Aglaril Shaelara, Faerun's unlikeliest Bladesinger
Current main: Ky - something

It’s not the critic who counts...The credit belongs to the man who actually is in the arena, who strives violently, who errs and comes up short again and again...who if he wins, knows the triumph of high achievement, but who if he fails, fails while daring greatly.-T. Roosevelt
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