Neverwinter Nights 3 and the Foundry Toolset

This is a forum for all off topic posts.
Post Reply
User avatar
CloudDancing
Ancient Red Dragon
Posts: 2847
Joined: Sun Jan 03, 2010 6:31 am
Location: Oklahoma
Contact:

Neverwinter Nights 3 and the Foundry Toolset

Post by CloudDancing »

Last edited by CloudDancing on Wed Jun 13, 2012 8:40 pm, edited 2 times in total.
Rumple C
Bard
Posts: 3561
Joined: Thu Jul 22, 2004 9:38 pm
Location: The ceiling.

Re: Neverwinter Nights 3 and the Foundary Toolset

Post by Rumple C »

toolset looks interesting, but the limited races and classes seems limiting for considering for alfa 3.

perhaps with expansions?

Also not sure how well 4E will lend itself to real time. I enjoyed it as tabletop, but many options in combat can be complex.
12.August.2015: Never forget.
User avatar
Brokenbone
Chosen of Forumamus, God of Forums
Posts: 5771
Joined: Mon May 16, 2005 1:07 am
Location: London, Ontario, Canada

Re: Neverwinter Nights 3 and the Foundary Toolset

Post by Brokenbone »

NW3 is an MMO in the works, is it not? Not the kind of thing you do your own little servers of, I didn't think...
ALFA NWN2 PCs: Rhaggot of the Bruised-Eye, and Bamshogbo
ALFA NWN1 PC: Jacobim Foxmantle
ALFA NWN1 Dead PC: Jon Shieldjack

DMA Staff
User avatar
Heero
Beholder
Posts: 1930
Joined: Wed Jan 14, 2004 9:52 pm

Re: Neverwinter Nights 3 and the Foundary Toolset

Post by Heero »

Yeah.

Anything created in the foundry will be hosted on their own servers. There will be no DM client or live DMing at all. This is basically an MMO game.
Heero just pawn in game of life.

12.August.2013: Never forget.
15.December.2014: Never forget.

The Glorious 12.August.2015: Always Remember the Glorious 12th.
User avatar
maxcell
Githyanki
Posts: 1335
Joined: Mon Oct 18, 2004 9:44 pm
Location: Pennsylvania GMT -5
Contact:

Re: Neverwinter Nights 3 and the Foundry Toolset

Post by maxcell »

Yes, true, but it will be a nice side diversion imo.
User avatar
dergon darkhelm
Fionn In Disguise
Posts: 4258
Joined: Fri Jul 08, 2005 1:21 pm
Location: Cleveland, Ohio, United States

Re: Neverwinter Nights 3 and the Foundry Toolset

Post by dergon darkhelm »

So is there any platform on the horizon for ALFAIII or is NWN2 it for a few more years?
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed

NWN2: ??

gsid: merado_1
User avatar
Burt
Nihilist
Posts: 1161
Joined: Sat Jan 03, 2004 5:23 pm
Location: In-and-Out Burger, Camrose

Re: Neverwinter Nights 3 and the Foundry Toolset

Post by Burt »

dergon darkhelm wrote:So is there any platform on the horizon for ALFAIII or is NWN2 it for a few more years?
I think we should go back to NWN1.
Jagoff.
User avatar
dergon darkhelm
Fionn In Disguise
Posts: 4258
Joined: Fri Jul 08, 2005 1:21 pm
Location: Cleveland, Ohio, United States

Re: Neverwinter Nights 3 and the Foundry Toolset

Post by dergon darkhelm »

Burt wrote:
dergon darkhelm wrote:So is there any platform on the horizon for ALFAIII or is NWN2 it for a few more years?
I think we should go back to NWN1.
Shhh.....you are not allowed to express that sentiment. We move only boldy forward!
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed

NWN2: ??

gsid: merado_1
User avatar
Adanu
Head Dungeon Master
Posts: 1640
Joined: Tue Oct 05, 2010 4:52 am

Re: Neverwinter Nights 3 and the Foundry Toolset

Post by Adanu »

I don't like NwN1.
First Character: Zyrus Meynolt, the serene Water Genasi berserker. "I am the embodiment of the oceans; serene until you summon the storm." Zyrus: http://tinyurl.com/9emdbnd

Second Character: Damien Collins, the atypical druid. "What? Being a stick in the mud is boring. No pun intended grins"

Western Heartlands HDM: On break. PM for emergencies
Zelknolf
Chosen of Forumamus, God of Forums
Posts: 6139
Joined: Tue Jul 05, 2005 7:04 pm

Re: Neverwinter Nights 3 and the Foundry Toolset

Post by Zelknolf »

... says the punks who were fleeing the NWN1 servers like they were on fire back in 2008. We continued to support the platform until it was a ghost town, if you all recall.




But, no, right now client/server wrappers on NWN2 look like our best option, with possibly clinging to rewrite projects being our next best hope. If NWN2 starts to actually die (it's not; we're still phenominally more active than we were last year) we'd have to make some tough calls-- though finding out the legal viability of distributing a client rewrite (similar to GemRB's deal) for free would probably be our most-viable path forward.
User avatar
ElCadaver
Rust Monster
Posts: 1202
Joined: Wed Mar 24, 2004 3:22 pm
Location: Perth, Western Australia

Re: Neverwinter Nights 3 and the Foundry Toolset

Post by ElCadaver »

Freee client, free to play?

Micro-transaction treadmill? Is that where they get the money?

Costs money to build your own adventure?

Pay per placeable?
Image
User avatar
Swift
Mook
Posts: 4043
Joined: Sat Jan 03, 2004 12:59 pm
Location: Im somewhere where i dont know where i am
Contact:

Re: Neverwinter Nights 3 and the Foundry Toolset

Post by Swift »

Nothing about the pricing structure has been said yet, though I would highly suspect the Toolset to require a payment of some form to access.

Also, while I know it has been in development for awhile, going with 4E rules just seems...silly now that even Wizards has looked at them and said "Maybe that wasn't such a great idea" and is back tracking with D&D Next.
Glitterdust
Goblin Scout
Posts: 8
Joined: Mon May 28, 2012 5:59 pm

Re: Neverwinter Nights 3 and the Foundry Toolset

Post by Glitterdust »

It's not a Neverwinter Nights game.
Remember, the OOC is key. The more you involve it, the better everything is.
Hialmar
Fionn In Disguise
Posts: 3784
Joined: Sat Jan 03, 2004 11:54 am
Location: Toulouse, France
Contact:

Re: Neverwinter Nights 3 and the Foundry Toolset

Post by Hialmar »

The next platform for ALFA3 is IRC :)
User avatar
bartleby
Brown Bear
Posts: 276
Joined: Fri Apr 16, 2004 10:01 pm
Location: New York

Re: Neverwinter Nights 3 and the Foundry Toolset

Post by bartleby »

I vote for clang as the next alfa platform.
Post Reply