In either case I would think any near death experience would be incredibly frightening to a warlock. Eternity is a long time in the clutches of "X", yes? (and in Faerun this is real and everyone knows it)
The eternity bit, I mean

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Pfft! The real downside is that it's only a "minor roleplaying effect" in ALFASwordSaintMusashi wrote:Its one of the downsides of selling your soul for power.
<Heero>: yeah for every pc ronan has killed dming, paazin has killed 2 with his spawns
WotC actually updated this on its website over here:http://www.wizards.com/default.asp?x=dnd/er/20040125aSwordSaintMusashi wrote:ADDITION: Complete Arcane, Page 7: "An eldritch blast is the equivalent of a spell whose level is one-half the warlock's class level (round down)..."
*shot through the heart, but he's too late. Zelk gives love...a bad name.*Zelknolf wrote:WotC actually updated this on its website over here:http://www.wizards.com/default.asp?x=dnd/er/20040125aSwordSaintMusashi wrote:ADDITION: Complete Arcane, Page 7: "An eldritch blast is the equivalent of a spell whose level is one-half the warlock's class level (round down)..."
Seems an eldritch blast is actually level 1 unless modified by a shape or essence (when it takes on the level of its shape or essence). Which is good; that's what the engine does for us anyway.
Blindhamsterman wrote:if they cast an invocation or use eldritch blast, roll a standard spellcraft roll yourself, if you beat the DC then you know what they did was, and that they're a warlock, how much you know about warlocks is dependant on knowledge arcana skill or IC previous experience