REPORT BUGS HERE

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Curmudgeon
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REPORT BUGS HERE

Post by Curmudgeon »

New topic started 5-July-2011.
- Curmudgeon
HDM ALFA 03 - The Silver Marches
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Deviant
Skeleton's Knuckle
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Re: REPORT BUGS HERE

Post by Deviant »

The rowboats in Rivermoot and High Hold are bugged and often leaves PC's standing in the water, stuck.

When traveling on the big map, sometimes you get paralyzed. Relogging does not work.

The Cleric in the Mielikki grove is missing.
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CloudDancing
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Re: REPORT BUGS HERE

Post by CloudDancing »

For the boats "Just click once.' Basically don't be in a hurry, click the boat on your side of the shore and wait patiently for the server to catch up.
Don't try to move and don't try to click the other boats.
Also don't be on auto-follow when your buddy clicks on the boat.
Very slowly you will get ported from boat to boat and placed on the opposite side.
Dorn
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Re: REPORT BUGS HERE

Post by Dorn »

KiS statics

Mother May despawns half way to catacombs
Rat doesn't spawn

RM statics
Great oak static frm Tyr priest is broken (Silvanus priest doesn't acknowledge quest)
playing Nathaniel Ward - Paladin of the Morninglord and devout of Torm (cookie cutter and proud of it)
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Blindhamsterman
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Re: REPORT BUGS HERE

Post by Blindhamsterman »

Okay, I've a bug to report, it seems non slot items that grant a bonus, often end up granting it twice. The mind over body +1AC item often ends up giving +2 after logging out and back in at some point. The same thing is true of pearls of power (it's giving two bonus slots nont one)
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Current PC: Elenaril Avae'Kerym of the Lynx Lodge
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causk
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Re: REPORT BUGS HERE

Post by causk »

5d Moonwood: Quaervarr, northwest part of the map
door to the beetle cave is not accessible any more, making the cave impossible to get to and the second gond tower quest moot
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Deviant
Skeleton's Knuckle
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Re: REPORT BUGS HERE

Post by Deviant »

5b Settlestone Traders Hall.

The NPC that lets you through the little gate on the second floor with the rooms is missing, making the entire inn section a big tease.
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Deviant
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Re: REPORT BUGS HERE

Post by Deviant »

Cloud_Dancing wrote:For the boats "Just click once.' Basically don't be in a hurry, click the boat on your side of the shore and wait patiently for the server to catch up.
Don't try to move and don't try to click the other boats.
Also don't be on auto-follow when your buddy clicks on the boat.
Very slowly you will get ported from boat to boat and placed on the opposite side.
Its all well and good that there is a way around this buggy thing, but in all honesty, its not very functional. You could just skip the middle part of the transfer and have your pc jump directly to the other side of the river instead.

I'll even go out on a limb here and say that the whole rowboat thing isnt even very good looking.

I suggest ditch the rowboat.
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Deviant
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Re: REPORT BUGS HERE

Post by Deviant »

If you for some reason log off during the travel map thingy, or drop party on it, you get hit with paralysis. This can be helped by a dm-heal, but thats also the only thing that will help.
Zelknolf
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Re: REPORT BUGS HERE

Post by Zelknolf »

All overland map bugs are probably going to be treated as obsolete rather soon. We know it's a fussy fussy system, but the majority of its remaining bugs are due to its core structure, so we're stuck rewriting it.

We do know about a few of these, so:
1) Don't drop party on the OLM.
1a) If you do, log out and then log back in.
2) Don't use bard song, bardic inspirations, or any area of effect spell on the OLM
2a) If you do, use the "stop following" button to "step off of the road." -- you will crash, but at least you won't crash while something is trying to kill you.
3) Location doesn't save reliably when going to/ exiting from the OLM areas. Get DM help if it's not something you can recover from by yourself (but I believe that my latest slap patches at least make it possible to get wherever by just walking regardless of where it decides to put you).
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Lucifer
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Re: REPORT BUGS HERE

Post by Lucifer »

I know this was reported around a year ago.,.but here goes again The Tavern Below The Golden oak is not accessible by "tall Folk" IE as a hin..and as a dwarf i have been able to enter...I've never played a gnome so don't know but assume they are as welcome there as anywhere else. Even as a hin and a dwarf I've had to fool with the door to get in..I personally think it is a nice place and reflects the atmosphere of the rest of The Oak well.. ((I believe that The Golden Oak is a shrine to Shialla)

Anywho just saying we have something nice that is already created .. needs fixing ;)
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dergon darkhelm
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Re: REPORT BUGS HERE

Post by dergon darkhelm »

Knight in Silver Torrence Steadyfist has two istances, spawning one of him both outside the Silverwood fort and within it.
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed

NWN2: ??

gsid: merado_1
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Lucifer
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Re: REPORT BUGS HERE

Post by Lucifer »

dergon darkhelm wrote:Knight in Silver Torrence Steadyfist has two istances, spawning one of him both outside the Silverwood fort and within it.
Bah..he is jest quicker and sneakier than Jou :P
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boombrakh
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Re: REPORT BUGS HERE

Post by boombrakh »

Inside Dead-Eater Caves, there was sneak attacks and critical hits being made against the undead.
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The opposite of idealistic is pragmatic, a word that describes a philosophy of "doing what works best."
From Greek pragma "deed," the word has historically described philosophers and politicians who were
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is sensible, grounded, and practical.
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RangerDeWood
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Re: REPORT BUGS HERE

Post by RangerDeWood »

Bright Blade Brandished

The tavern owner (can't remember his name off-hand. "Trueblade" or something) doesn't allow the PC to ask what's for sale to eat and drink after you take an errand from him. Also, there's a constantly looping "what can I get ya?" sfx that won't stop
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