Bug Thread

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DMyles
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Re: Bug Thread

Post by DMyles »

I also lost 50 gp!

See a DM for reimbursement - 5/13/2011 Castano
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Riotnrrd
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Re: Bug Thread

Post by Riotnrrd »

There's a broken AT heading north from C4 in the Skaug Jungle, on the bridge. Doesn't appear to be clickable

Support ticket closed, no bug found - PEBKAC - 5/13/2011 Castano
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Galadorn
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Re: Bug Thread

Post by Galadorn »

Riotnrrd wrote:....Can someone please give him another mundane greatsword? He's poor, and I need a meatshield...
you..

cheap...

sun-o-va.... :shock:


No RP about your grand Arch-magic made the sword disappear or nuthin... and NO buying the new sWord yourself for the poor fella......

*WAAAAAH* ...someone buy Maus a new SWORd PWEAAASE!!!
i'm a POOR ARCH MAGE
(???!???)



n000000000b

:P

ALFA player cheapness is a system feature, not a bug - support ticket closed 5/13/2011 Castano
*Grand Master of Cheese*
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thinkpig
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Re: Bug Thread

Post by thinkpig »

Riotnrrd wrote:There's a broken AT heading north from C4 in the Skaug Jungle, on the bridge. Doesn't appear to be clickable
that bridge AT that is not clickable works if you just manually walk into and through it. took me a couple tries but i got through.
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Tridisus
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Re: Bug Thread

Post by Tridisus »

it does work try walking to the side of it then click on it :)

Support ticket closed, no bug found - PEBKAC - 5/13/2011 Castano
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NickD
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Re: Bug Thread

Post by NickD »

I'm trapped on the stairs to Asaviri's Launch in Skaug. I can get to the bottom of the stairs (next to the sign), but can't get off them. I had no problem getting on the stairs, though. Keyboard walking doesn't help.

[EDIT] ... just managed to get off the stairs by walking backwards at an angle with the keyboard... :?
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dergon darkhelm
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Re: Bug Thread

Post by dergon darkhelm »

I just noticed a missing item...

I bought a Tool Belt maybe 10 days ago RL and just note it missing. No idea what happened. Just....gone from my inventory. Weirdest thing.

Service ticket closed 5/23/2011 - Castano Reason: .bic issues are not server related, unless the server begins to consistently delete things from multiple player's inventory - more then likely the server went down before your .bic could be written to the character vault
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed

NWN2: ??

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hollyfant
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Re: Bug Thread

Post by hollyfant »

  • Glynneth Is. Corwell Town - the door and transition into the tailor seems to occupy the same space as the model of the shop itself, and can only be used with a bit of trickery.
  • ALFA 009 Starting Area - The Starting Merchant has no gloves for people cursed with white hands. He also sells a very peculiar rope: it has the "light" property, but since it cannot be equipped that never shows.
Fixed Castano - 7/2/2011
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hollyfant
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Re: Bug Thread

Post by hollyfant »

  • ALFA 009 Starting Area - The Starting Merchant sells a "Helmnet, With Eyeguard".
  • The Gibes Sail - One Eyed Larry spawns with half his hitpoints.
  • Port Skaug - "The Charmer" doesn't open his store, and doesn't spawn with full hitpoints.
  • Skaug Appleheart Distillery - Dunfer spawns with half his hitpoints.
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Tridisus
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Re: Bug Thread

Post by Tridisus »

sthe charmer store should be sorted tomorrow, it was an issue with the wrong dialogue
ALFA (2000-??)
Past:
HDM and Builder Chessenta NWN1
DM and Builder Legends of Greyhawk NWN1
DM and Builder Exodus NWN2
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DM BG and WHL

Smoke me a kipper, I will be back for breakfast!!!
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hollyfant
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Re: Bug Thread

Post by hollyfant »

  • Skaug Ruins
    • The rats aren't dropping tails.
    • The doors close themselves a second after being opened, making rat hunts a bit farcical at times.
    • Rats do not respawn.
  • Port Skaug - Trishizane of Hollowtree
    • claims to be a druid, but wears (small parts of) metal armour.
    • will only accept Mushrooms one at the time, forcing PCs to restart her dialogue over and over again.
    • apparently speaks so loud, everyone in the area hears her dialogue.
  • Skaug Temple of Kelemvor - there are no priests in attendance here, technically relegating the place of the status of "shrine".
  • skaug temple of ishtishia - Sylvia priestess of Istishia doesn't say in advance what kind of healing she offers. The price she asks suggests a Cure Light Wounds at Caster Level 2, so her "one hitpoint of healing" is a bit underwhelming. Also: the area is misnamed.
  • The Apple Barrel Inn
    • Canadir spawns with half his hitpoints.
    • Grey (and I imagine other) Dwarves sit inside the Chairs rather than on them.
  • Skaug B3
    • Next to a Mushroom Patch with 5 Mushrooms, there were sparking Remains... with 5 Mushrooms. Can a Mushroom Patch die?
    • The cavern entrance at the end of the stream is a door, but cannot be reached.
  • The Crooked Sword - Foulgrim needs to get his eyes examined, calling the ladies "laddy".
  • Skaug Temple of Umberlee - Herman Priest of Umberlee does not offer spellcasting for hire.
  • Mushroom Patches only seem to spawn in a single place, but that one restock rapidly (and always with 5 s'rooms). Wolfsbane doesn't seem to spawn at all.
  • Apart from the Stirges, it seems no monsters respawn on Skaug.
  • Upon entering an area, not all NPCs spawn in reliably. Leaving and returning tends to bring the population up to full numbers, but sometimes even that won't do the trick.
  • Skaug Mercenary House - Gina Rhillith sells a Tricone Pirate hat that has the icon of a horned helmet and 50 charges as a property; without casting any spells to use those charges.
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CloudDancing
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Re: Bug Thread

Post by CloudDancing »

Caer Calidyrr:

1. ATs did not come over in the update CC. Dancehall up and downstairs as I placed them.

2. Herbalist (CC Interiors) door AT is broken in and out to CC
Helga works awesomely though. Good scripting.

3. Door to blue/plant shower player house in CC Interiors has no AT
(blue/waffle wood works and now is Marcus's and so does green apt :)
paazin
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Re: Bug Thread

Post by paazin »

For Skaug's beached boat inn, the door upstairs on the right side doesn't link. The left one works fine.
People talk of bestial cruelty, but that's a great injustice and insult to the beasts; a beast can never be so cruel as man, so artistically cruel.
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hollyfant
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Re: Bug Thread

Post by hollyfant »

  • Skaug D4 Exterior - Mountains: the south-eastern transition point has Stirges spawning within detection range; PCs who enter without stealth are immediately attacked. The transition rolls no spot check when entering, nor does the southern one.
  • Skaug D3 Exterior - Mountains: the incendiary rats (sp?) may drop random loot (a gemstone in my case).
  • Please someone correct me if I'm wrong, but Rats and Spiders drop no tails or glands for first level ECL'd PCs. Goblins and beetles drop their heads and guts just fine.
  • Skaug D6 Exterior - the gateway of the fortress doesn't reach all the way down to the ground.
  • Skaug Hill Keep - the Chest on the upper floor is placed back-to-front.
  • Small Fire Beetles grant no XP when slain, and may drop things like gold or sling bullets.
  • Skaug Temple of Umberlee: the first doorpost has two doors in it.
  • The Crossbow Inn - Officer Candrid will hand out more work before an earlier task is reported as finished.
  • Skaug A4 Exterior - no resting is allowed here.
paazin
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Re: Bug Thread

Post by paazin »

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Caftenor ruins door is off.
People talk of bestial cruelty, but that's a great injustice and insult to the beasts; a beast can never be so cruel as man, so artistically cruel.
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