General forum for server information, questions, and announcements.
Moderator: NWN2 - 09 DM
Castano
Head Dungeon Master
Posts: 4593 Joined: Wed May 26, 2004 5:42 pm
Location: USA
Post
by Castano » Sat Apr 23, 2011 9:34 pm
jmecha wrote: Tailor of the Caer Callidyrr clothing store still MIA
weird. I saw him the other day...I think he may be spawning inside the merchant counter by accident. I'll try moving his waypoint.
Hyme
Brown Bear
Posts: 275 Joined: Tue Jan 19, 2010 3:59 am
Location: Wisconsin(-6 GMT)
Post
by Hyme » Sun Apr 24, 2011 1:02 pm
got some items that need level 61 to use. wad?
Fixed 4/24/2011 Castano: Someone accidentally clicked a check box on the server GUI..it's unclicked now...
jmecha
Illithid
Posts: 1700 Joined: Mon Nov 15, 2004 4:22 pm
Location: Chicago
Contact:
Post
by jmecha » Mon Apr 25, 2011 5:30 am
Moray Trollclaw Mountains have some walk mesh issues
Current Characters : Ravik Ports
jmecha
Illithid
Posts: 1700 Joined: Mon Nov 15, 2004 4:22 pm
Location: Chicago
Contact:
Post
by jmecha » Thu Apr 28, 2011 5:38 pm
Twisted Sail tavern has a one way transition for a front door.
You can enter, but once inside you can not leave.
Fixed 4/28/2011 Castano: grumbles about builders who feel the need to retag ATs
(please note fixed means it is fixed and will go in w/ the next update)
Current Characters : Ravik Ports
jmecha
Illithid
Posts: 1700 Joined: Mon Nov 15, 2004 4:22 pm
Location: Chicago
Contact:
Post
by jmecha » Sun May 01, 2011 3:48 am
Dultann Supplies appears to have an entrance, but it is locked.
AT in the Myloch Vale that leads to Cantrev Cambro is broken.
Current Characters : Ravik Ports
jmecha
Illithid
Posts: 1700 Joined: Mon Nov 15, 2004 4:22 pm
Location: Chicago
Contact:
Post
by jmecha » Sun May 01, 2011 4:11 am
Gnomes have shops in High Home, but none of the shops appear to have shop keepers present or spawning within them.
Also some of the doors to some of the shops are locked and can not be entered because of such.
Current Characters : Ravik Ports
CloudDancing
Ancient Red Dragon
Posts: 2847 Joined: Sun Jan 03, 2010 6:31 am
Location: Oklahoma
Contact:
Post
by CloudDancing » Tue May 03, 2011 4:07 am
Finally figured out how and why no one could get to Moray Island for the last two eggs.
The AT is buried in the dock at Cantrev Portswain and is not visible plus there is no map point indicating that is how you get to Moray Island.
So naturally they all went to Oman's Isle.
Interesting eh?
gribo
Gelatinous Cube
Posts: 345 Joined: Sun Jun 13, 2004 7:37 pm
Location: The frozen north
Contact:
Post
by gribo » Tue May 03, 2011 5:54 pm
Corwell grove: the Druid's lodge door is stretched.
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Castano
Head Dungeon Master
Posts: 4593 Joined: Wed May 26, 2004 5:42 pm
Location: USA
Post
by Castano » Thu May 05, 2011 5:45 am
gribo wrote: Corwell grove: the Druid's lodge door is stretched.
ouch..that door should NOT be openable.... it's there for looks only since the house openings don't fit on that tree
dergon darkhelm
Fionn In Disguise
Posts: 4258 Joined: Fri Jul 08, 2005 1:21 pm
Location: Cleveland, Ohio, United States
Post
by dergon darkhelm » Thu May 05, 2011 11:11 am
It might have something to do with some of the newly added areas. We were in a DM event a couple days ago and one of the ATs out from the new interior put us just in front of that weird looking door.
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed
NWN2: ??
gsid: merado_1
dergon darkhelm
Fionn In Disguise
Posts: 4258 Joined: Fri Jul 08, 2005 1:21 pm
Location: Cleveland, Ohio, United States
Post
by dergon darkhelm » Fri May 06, 2011 8:28 pm
Skaug A5 "altar" is mispelled
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed
NWN2: ??
gsid: merado_1
dergon darkhelm
Fionn In Disguise
Posts: 4258 Joined: Fri Jul 08, 2005 1:21 pm
Location: Cleveland, Ohio, United States
Post
by dergon darkhelm » Fri May 06, 2011 11:38 pm
Skaug --
The Charmer does not have his shop come up when initiating the "see your wares" dialogue.
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed
NWN2: ??
gsid: merado_1
jmecha
Illithid
Posts: 1700 Joined: Mon Nov 15, 2004 4:22 pm
Location: Chicago
Contact:
Post
by jmecha » Fri May 06, 2011 11:45 pm
I have found that leaving the area by entering another building in Skuag, and then returning to the market place and talking to the Charmer a second time helps get that inventory opening.
Current Characters : Ravik Ports
Castano
Head Dungeon Master
Posts: 4593 Joined: Wed May 26, 2004 5:42 pm
Location: USA
Post
by Castano » Mon May 09, 2011 5:46 am
sounds like some issue spawning his store....maybe lag? or worse the waypoint is near a palceable and spawning the shop in a bad location?
Either way thanks we'll look into makign port skaug more efficient..and check on the shop spawns.
Riotnrrd
DMA's Technical Liaison
Posts: 1682 Joined: Sat Jan 03, 2004 2:04 pm
Post
by Riotnrrd » Tue May 10, 2011 4:36 am
Was testing some spells on PC 'subject alpha' aka Maus. The greatsword that he was wielding disappeared.
Some combination of enlarge (likely culprit), blades of fire, blur, or displacement, though I tried a bunch more on him.
Can someone please give him another mundane greatsword? He's poor, and I need a meatshield.
Thanks!
Please reimburse via any MS DM. This is not a server bug issue, but an NWN2 issue. Thus I am closign this support ticket. 5/13/2011 Castano