Balance between players
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Re: Balance between players
In fact, DnD expects that you have a certain level of wealth to begin with to have your own appropriate encounter level.
The data suggests wealth problems are not near as big as in ALFA 1, however. Do consider selective communication: If you are poor, you will shout about it. If you are not, you won't in ALFA - because you will invite suspicion and jealousy. The picture is not quite as bad as it sometimes is made to seem.
Still, there are fluctuations and some people who have a hard time to access wealth. Opportunities to earn wealth should be present; they are a vital a part of DnD.
The data suggests wealth problems are not near as big as in ALFA 1, however. Do consider selective communication: If you are poor, you will shout about it. If you are not, you won't in ALFA - because you will invite suspicion and jealousy. The picture is not quite as bad as it sometimes is made to seem.
Still, there are fluctuations and some people who have a hard time to access wealth. Opportunities to earn wealth should be present; they are a vital a part of DnD.
The power of concealment lies in revelation.
Re: Balance between players
Veilan wrote:In fact, DnD expects that you have a certain level of wealth to begin with to have your own appropriate encounter level.
The data suggests wealth problems are not near as big as in ALFA 1, however. Do consider selective communication: If you are poor, you will shout about it. If you are not, you won't in ALFA - because you will invite suspicion and jealousy. The picture is not quite as bad as it sometimes is made to seem.
Still, there are fluctuations and some people who have a hard time to access wealth. Opportunities to earn wealth should be present; they are a vital a part of DnD.
Well Said!
Balanced view in a balance thread...who would have thunkit

Forum Handle: Kemeras
Current Server: Baldur's Gate
Current Character: Ariel Grinder (Fighter 1)
Current Server: Baldur's Gate
Current Character: Ariel Grinder (Fighter 1)
Re: Balance between players
I'd in fact claim that the data suggest still a rather wide wealth disparity. I've inspected the wealth of numerous characters in my time DMing and I'd feel reasonable in claiming about 90% of our players are below the "average" mark appropriate to their level and likely almost 50% that are even below the "low" mark.Veilan wrote:The data suggests wealth problems are not near as big as in ALFA 1, however. Do consider selective communication: If you are poor, you will shout about it. If you are not, you won't in ALFA - because you will invite suspicion and jealousy. The picture is not quite as bad as it sometimes is made to seem.
Obviously, I've been trying to correct this with slightly augmented DM rewards but it's rather slow going. What's really impressive though is that even though so many characters are massively underwealthed, they're able to handle encounters not only of their level but above; it's likely a result of clever tactical use of abilities, which is neat.
People talk of bestial cruelty, but that's a great injustice and insult to the beasts; a beast can never be so cruel as man, so artistically cruel.
Re: Balance between players
yes i was shocked when i was on BG in a group for the first time. I wanted to use alchemists fire to soften targets and everyone was like waste of money.
We need to up awards big time. Which reminds me...my elves need some loot, so next week at the wrap up expect a windfall.
We need to up awards big time. Which reminds me...my elves need some loot, so next week at the wrap up expect a windfall.
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- dergon darkhelm
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Re: Balance between players
Trid's been tryin' on MS to keep rewards coming !!!!---
I would like to see both rewards increased for other as well as increased "off the shelf" varity of magics of all types for purchase.......but that's just me being a broken record
I would like to see both rewards increased for other as well as increased "off the shelf" varity of magics of all types for purchase.......but that's just me being a broken record

PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed
NWN2: ??
gsid: merado_1
NWN2: ??
gsid: merado_1
Re: Balance between players
Speaking from my own experiences, it's rather obvious that most PCs are massively underwealthed. Some are not... but most are to the point that even buying cure lights hurt badly.
I don't know about 'data', but thats from someone who has been in the game for about three months.
An observation with my own 'two cents'.
I don't know about 'data', but thats from someone who has been in the game for about three months.
An observation with my own 'two cents'.
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Western Heartlands HDM: On break. PM for emergencies
Second Character: Damien Collins, the atypical druid. "What? Being a stick in the mud is boring. No pun intended grins"
Western Heartlands HDM: On break. PM for emergencies
- JaydeMoon
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Re: Balance between players
Oh, no no no no no.
See, Veilan's head of standards, and his assumptions and perceptions trump any direct experience you think you might have
See, Veilan's head of standards, and his assumptions and perceptions trump any direct experience you think you might have

- Swift
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Re: Balance between players
What a profound addition to the discussionJaydeMoon wrote:Oh, no no no no no.
See, Veilan's head of standards, and his assumptions and perceptions trump any direct experience you think you might have

- JaydeMoon
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Re: Balance between players
You can always count on me, saer!
Re: Balance between players
Because I have no direct experience, playing a PC since live day
.
I did not say people were not often below "average" - hence why I spoke out for the opportunity to earn wealth - I simply stated the problem is far less drastic than it was in NWN 1.

I did not say people were not often below "average" - hence why I spoke out for the opportunity to earn wealth - I simply stated the problem is far less drastic than it was in NWN 1.
The power of concealment lies in revelation.
- fluffmonster
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Re: Balance between players
My suspicion is that PCs do well in encounters because the AI really isn't very good which in part means its easier to be survivable under-wealthed.
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- hollyfant
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Re: Balance between players
ALFA's players have evolved, adapting their behavioural patterns to deal with the scarcity. PCs buy one flask of Alchemists' fire, in case of Trolls. They buy one potion of CLW for emergencies, and stay close to healers. Players roll up healers, just to save themselves money. Players used to want to craft their own gear to get personalised looks. Now they do so to earn a buck. Even the most CN barbarian works for the man, doing FedEx missions and patrols. PCs wear armour that looks like clothing, instead of clothing.Castano wrote:yes i was shocked when i was on BG in a group for the first time. I wanted to use alchemists fire to soften targets and everyone was like waste of money.
It may very well be that the wealth guidelines are adhered to, on average. But that's due to the players.
- dergon darkhelm
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Re: Balance between players
Agree 100% - Behavior has totally changed compared to NWN1.hollyfant wrote:ALFA's players have evolved, adapting their behavioural patterns to deal with the scarcity. PCs buy one flask of Alchemists' fire, in case of Trolls. They buy one potion of CLW for emergencies, and stay close to healers.Castano wrote:yes i was shocked when i was on BG in a group for the first time. I wanted to use alchemists fire to soften targets and everyone was like waste of money.
Buff with a potion?! No way. That's 300 gold for what is now (NWN2) 3 min strength, dex etc. It used to be pretty standard-op. Now, consumables are for suckers.
Everyone wants/needs to make the investment in permanent magics or use/day items because it is financial necessity.
But don't forget the second part of the wealth concern. PCs need something to spend it on.
I retired Rathalan sitting on tens of thousands of gold pieces (actual gold, excluding gear) with not a single item available for purchase that was of significant value to him.
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed
NWN2: ??
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- CloudDancing
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Re: Balance between players
I recently upgraded and built a few stores to go into the main cities to reflect the lack of magic items. Also you have to look around. Silverymoon, BG, Caer Caliydyrr (even Skaug) should be respositories of HIGH QUALITY expensive craft.dergon darkhelm wrote:Agree 100% - Behavior has totally changed compared to NWN1.hollyfant wrote:ALFA's players have evolved, adapting their behavioural patterns to deal with the scarcity. PCs buy one flask of Alchemists' fire, in case of Trolls. They buy one potion of CLW for emergencies, and stay close to healers.Castano wrote:yes i was shocked when i was on BG in a group for the first time. I wanted to use alchemists fire to soften targets and everyone was like waste of money.
Buff with a potion?! No way. That's 300 gold for what is now (NWN2) 3 min strength, dex etc. It used to be pretty standard-op. Now, consumables are for suckers.
Everyone wants/needs to make the investment in permanent magics or use/day items because it is financial necessity.
But don't forget the second part of the wealth concern. PCs need something to spend it on.
I retired Rathalan sitting on tens of thousands of gold pieces (actual gold, excluding gear) with not a single item available for purchase that was of significant value to him.
As per the potion thing, I have actuall sold potions I found to make gold vs Trapper using them. Never healing mind you; you cling to healing potions as if they were rare and blessing things. I had'nt seen a CMW till I got to MS a month ago EVER. When we went to the UD, Alyra had to shell out her PERSONAL gold (mind you we were on a mission for rich rich clients) to buy wands of Cure Light Wounds (though the buyers did provide a signifigant upgrade to the party.)
Even then, everyone was so frantic after a lifetime of poverty, we didn't know what to grab honestly, and of course there was some head-butting, like if the bard should get the stealth leathers because all she has was a dress. Heh. Trapper ended going down in climbing vest with +climb instead of ranger leathers.
Ok the cutest thing as NONE of them had the heart to loot Lemuel, Ragnus, or Blaise who were put to rest untouched, but anyways...
It comes down to, with the average character being level 5 for a LONG TIME with no dm time, their spells dont last long enough. They expire ten to twenty minutes at the most and POOF you get to the tough stuff and all your spells are gone and you are out of healing spells and screwed. So you hold back..and hold back..and hope you won't die..your finger hovering over the ONE CLW in your inventory because if you don't hit that button at just the right point, a crit will kill you.
Last edited by CloudDancing on Mon Feb 14, 2011 9:08 pm, edited 1 time in total.
Re: Balance between players
the stores are coming to the MS capital. I am waiting on interiors.
On playing together: http://www.giantitp.com/articles/tll307 ... 6efFP.html
Useful resource: http://nwn2.wikia.com/wiki/Main_Page
On bad governance: "I intend to bring democracy to this nation, and if anybody stands in my way I will crush him and his family."
You're All a Bunch of Damn Hippies
Useful resource: http://nwn2.wikia.com/wiki/Main_Page
On bad governance: "I intend to bring democracy to this nation, and if anybody stands in my way I will crush him and his family."
You're All a Bunch of Damn Hippies