This is what I took away from this thread.Veilan wrote: Just proving the point I made to you earlier:
Veilan has never been wrong.
Ever.
You might agree or even be right, but you will never be as right as Veilan.
Resistance is futile. Submit.
This is what I took away from this thread.Veilan wrote: Just proving the point I made to you earlier:
Two level 1s enter, one level 2 leaves!Electryc wrote:a new PC trial grounds to make it to level two(three) even w/ a chance of death.
This is why the thread got off track Dan, because some people think that the only possible reason you could want a start over Level 1 is so you can play a WOW style game where you solo static spawns all day for phat loot and quick levels. So its a short leap for those who decry ANY change in ALFA to say that the REAL CHANGE we need is to turn ALFA into a group of empty campaign servers (the toppling of a Pillar btw and quite ironic) so that they can get their weekly PnP fix online.Veilan wrote:Level 1 simply is considered a drag disabling them to roleplay by some because our numbers are low. With more DMs (and players), almost all of ALFAs ills would be resolved, and this would not be much of an issue.danielmn wrote:I've been remiss from posting here for a reason....
My question is...
How did we get from Starting at level 1 being optimal to weather ALFA should be ad-hoc or campaign? Seems a bit off coarse to me. *uses the prybar to put the tracks back on track*
Who are "some people", and why do I get quoted in context with that absurd accusation... with the quote saying I believe more DMs and players would be good no less? Huh?oldgrayrogue wrote:because some people think [...] we need is to turn ALFA into a group of empty campaign servers
This is a rather severe and hyperbolic misinterpretation of what I said, but as I have already sinned-by-OT i'll not belabor the point. fwiw, I voted for higher starting level and have consistently supported such for a very long time.oldgrayrogue wrote:I could not disagree more with the last few posts that say static content should be eliminated and we should move to a pure campaign server style of play.
We're in full agreement here, the more the merrier, players and DMs. The goal is to enable people to play together, neither spread them apart over vast, unpopulated servers nor kill them off because they dared go peek outside the window.Cloud_Dancing wrote:As per their gameplay excitement, two things diffuse that momentum. And the most important one is other players to play with. New players want to meet and play with people. Some get desperately upset when they miss out on DM time and miss people they want to play with.
I strongly disagree. ALFA is a lot less deadly than it used to be. We've done a lot of steps in build design. Noone wants to kill off level 1 characters. My character started at a rogue with 7 hp and a charisma score of 14. And on the first day, I went out with people and hunted goblins. Later even orcs and some lizardmen. We had no fatalities, but we were three or four, and occasionally DMs jetted in and out.Cloud_Dancing wrote:The second thing is rampant player death. People can't make interesting RP characters because outside of cleric and ranger and the tougher races, because there just is no survivability factor. Heavy fighters are too poor to get proper armor. Spellcasters are too low to cast protections. DPS classes like rogue have no HP and have to stealth around. Thus I see good players with long term knowledge of Alfa walking about with 8 CHA just to survive. Or melee classes with 9 WIS or 9 INT.
Hey, I'm the one playing the game of condescension here!Cloud_Dancing wrote:And again my knowledge her comes from the fact I talk to real players that play on Alfa now. I get to know my players and spend time finding out who they are and what they can offer. Without playing as a player or dming, you loose touch with who is playing now and what their needs are for this great vision of "hardcore" that is obviously no longer applicable to this period in time.
Well, the opportunity was there. It was meant to be a 6 month trail on Sembia. At the end of the six months, I spoke to the HDM about it, to see how it went. He laughed and told me that I knew perfectly well how it went, as I was the ONLY person to take that opportunity to start a campaign PC. So to correct that quote, it would be more accurate to say "we started one person at higher than level one once"Mirabai wrote:Recall that in the latter days of NWN1, we started people at higher than level one