Bug Thread: November 5, 2008

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hollyfant
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Re: Bug Thread: November 5, 2008

Post by hollyfant »

  • Unresized door at the arrow:
    Image
  • Misplaced door at this arrow:
    Image
    (It's hovering a few feet away.)
  • The 003 Admin area has a lever called "csf: debug swtich".
  • Two floating trees:
    Image
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Brother Humphrey
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Re: Bug Thread: November 5, 2008

Post by Brother Humphrey »

Who else is sick and tired of this guy bitching and moaning every hour or two, nitpicking over this bug or that oldest established permanent floating crap game? Jeez, man! It's just a way of life, stop treating it like a game!
<paazin> Elves I bet are kinda fun to play.
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<BH|werksux> elves wiggle too much

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hollyfant
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Re: Bug Thread: November 5, 2008

Post by hollyfant »

  • Brother Humphrey has a bug in his forum signature: an extraneous tag "image".
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Vendrin
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Re: Bug Thread: November 5, 2008

Post by Vendrin »

hollyfant wrote:
  • Brother Humphrey has a bug in his forum signature: an extraneous tag "image".
Point and Match.
Last edited by Vendrin on Sat Nov 29, 2008 8:11 am, edited 1 time in total.
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oldgrayrogue
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Re: Bug Thread: November 5, 2008

Post by oldgrayrogue »

Optym's Blade sells darts for 1 GP per dart. Expensive freakin darts. =)
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Burt
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Re: Bug Thread: November 5, 2008

Post by Burt »

Xara in the Shining Scroll does not buy scrolls.
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Brother Humphrey
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Re: Bug Thread: November 5, 2008

Post by Brother Humphrey »

oldgrayrogue wrote:Optym's Blade sells darts for 1 GP per dart. Expensive freakin darts. =)
ditto the throwing axes
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much

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Vendrin
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Re: Bug Thread: November 5, 2008

Post by Vendrin »

[Edited for meta - Curmudgeon]

At this location, the skeletons that spawn inside that building can't leave, and players can't go in to kill them, no walkmesh in it.
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Curmudgeon
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Re: Bug Thread: November 5, 2008

Post by Curmudgeon »

Vendrin wrote:At this location, the skeletons that spawn inside that building can't leave, and players can't go in to kill them, no walkmesh in it.
This issue has been reported to the proper authorities.
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Vendrin
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Re: Bug Thread: November 5, 2008

Post by Vendrin »

I've killed the sentry for Settlestone Raids Assignment 1 twice now, (the first time was with another pc in party who dealt the killing blow with a magic missile) and the second time was just myself solo, and neither time did I receive a quest completion notice.
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Burt
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Re: Bug Thread: November 5, 2008

Post by Burt »

Vendrin wrote:I've killed the sentry for Settlestone Raids Assignment 1 twice now, (the first time was with another pc in party who dealt the killing blow with a magic missile) and the second time was just myself solo, and neither time did I receive a quest completion notice.
Interestingly my PC (who was there the first time) has never completed the Raid Assignment 1 - yet the questgiver skips straight to the Assignment 2 dialogue tree.
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Re: Bug Thread: November 5, 2008

Post by oldgrayrogue »

Burt wrote:
Vendrin wrote:I've killed the sentry for Settlestone Raids Assignment 1 twice now, (the first time was with another pc in party who dealt the killing blow with a magic missile) and the second time was just myself solo, and neither time did I receive a quest completion notice.
Interestingly my PC (who was there the first time) has never completed the Raid Assignment 1 - yet the questgiver skips straight to the Assignment 2 dialogue tree.
I encountered this same issue with Thoron but forgot to post it. Never went beyond the second raid quest as he had an attack of conscience =).
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Re: Bug Thread: November 5, 2008

Post by oldgrayrogue »

The "labor" quests for the warden in Rivermoot do not get added to your journal after you accept the quest from Kadalion. Wen through the dialogue twice, same result.
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Re: Bug Thread: November 5, 2008

Post by Wynna »

As a rule of thumb, if it's repeatable, it doesn't go in the journal. That's how they're written.
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Re: Bug Thread: November 5, 2008

Post by oldgrayrogue »

Wynna wrote:As a rule of thumb, if it's repeatable, it doesn't go in the journal. That's how they're written.
Understood, but unless I didn't find the right sandbags I could not complete the first labor quest either. I assumed it was a bug.
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