Not only this, but the plots, situations, relationships etc on the server live constantly, so a "hey, I come to DM you on server X" in chat approach could be a recipe for a catastrophe as in such a situation there would hardly be time to grasp all the essentials that should be known. Sometimes even a small pebble in wrong place can cause an avalanche. Even between two servers it would be hard to keep up to date on the current situation with all the possible factors if one were to do ad-hoc between them.It isn't easy for a dm to know the history/NPC's/factions/pc groups/pc's histories and desires and goals/ emplaced monster tribes/ important places on one server...let alone multiple servers. There is just too much info. to make the storyline persistant...ie. a dm dedicated to one server plays an NPC one way, so does the whole team, DM X who dm's all servers comes along and totally fubars that NPC's knowledge/reactions in front of PC's that already have a well grounded relationship with said NPC.
We do already have few DM´s that have access to multiple servers, namely HDM´s of neighbouring servers, even though they are not called Global DM´s. This is for co-ordinating and so far, at least in current situation with few servers left, IMO this has been working very well in keeping neighbouring servers up to date of the major happenings in each other. This is also the basis for possible cross-server plots; established co-operation with your neighbours. This does not, of course, negate the idea of a multiserver DM, a one that would DM in many servers regularly, but personally I would not ever take such a post. Someone with considerably more time in his/her hands might, though.Global Dm's is a decent way to go....but I would say we would need each person of a global dm team to cover a two way street, not the whole city,
ie... responsible for dming on two servers. Player Group A travels from NC to SD, there is a global dm that handles both NC and SD, and takes care of said group. Said group then moves on to SEmbia, Global DM 1 hands the reigns to global DM 2, who is responsible for SD and Sembia.
About the manyplayer issue I feel it would only separate the servers more, making this a less of a consistant world compared to isles of servers in the aether and while I have all the faith in ALFA members and their rp I can´t help, but think of throwaway chars of bored people appearing here and there for a one night in campaign never-to-be-seen-again.
EDIT: Right, didn´t read Inny´s new continuation thread before posting. Move or delete or sue if you wish, but I won´t write this again
