Just wanted to comment on the empty server and DM favoritism stuff.
Statics help with the emptiness a little, but what gets people to play is regular DM stuff happinen.
DF had tons of players when we had regular DM's, then when we had tech issues, people went where the other DM's were.
** We need lower player / DM ratios to solve the emptyness. A server can be butt ugly with one rat to kill, but if there is DM lovin, then players appear and you get the 20+ everytime.
As for DM favoritism, let's be honest, it happens, but not because DM's are jerks, because of their knowledge of your PC, how to play them, and how many PC's they can juggle in a session. For example, I suck at DM'ing a PC who follows Mask and wants to build an underground black market smuggling babies for slavery, but angel_caller is really good at it

Likewise, I am very good at running military or knightly orders with quests to find virgins in distress, and can DM PC's like that. Hell, I don't know a thing about drow but I am knowledgeable about medieval cities and trades and stuff. Point is, each DM has their area of expertise and comfort with playing a PC. Not all DM's can effectively or comfortably play a particular PC (and there are some real imaginative backgrounds that require very deep knowledge of Faerun from obscure sources). So, again, you can call it favouritism, but it is a reality. The solution, of course, it:
** We need lower player / DM ratios to allow different flavours of players and DM's to get together to avoid favoritism.
Also, one more thing, HDM's are like principals (sorry, teacher here), they have a lot of admin crap to deal with that takes away their DM time, so we can't go expecting HDM's to be as available to DM as ADM's. Access to the server needs to be shared for all ADM's for updates to storylines, but if the HDM is involved in a lot of plots, the admin stuff get's put down the list, and bottlenecks happen. We have to expect that the main DM lovin is coming from ADM's. HDM is really a part time DM.
Anyway, some stuff
