Never said that. I said that the XP would come from static quests that involved combat, just not from the killing itself.fade wrote: The minute you take away static reward for risks taken...
And yet that is what you expect any PC that isn't built around combat to do.fade wrote: ...is when you encourage PCs to sit around and do nothing unless a DM is on, even more.
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Its hippocritical, really it is. We tell our players that we want to see well balanced, well rounded, well roleplayed characters. We sneer in disgust at an OAS applicant who plays a half-orc barbarian with max combat stats and minimum INT and CHA.
And then we set up our game world so that that is exactly the sort of character who will flourish, because he can earn XP a lot more frequently than a non-combat-optimised character.