MShady wrote:I remember when doing that (pausing) was suggested for the fight with Andra Moyen. People laughed at the DMs.
Mike
That showed em, no doubt.
JspecWip, pausing, while a global phenomenom, is an inelegant solution, however worthy a cause to make combat more about D&D and less about twitch nerves and stress management. A DM-Proximity pause would work great but is surely impossible.
See, the reason pausing is a worthy goal is that it fights two things...lag and LAG. You've got a crappy video card and the game lags in combat. You die. You've got a crappy dialup connection and a crappy video card and you never, ever win important battles without blind luck. Tech Rezz, please.
If you're facing off against someone dangerous, you want it to be about your skill, decision making and resource management, NOT about how wealthy you or your folks are to afford the latest graphics and broadbad connection. If we lose sight of the fact that we are actually trying here at ALFA to recreate a Pen and Paper D&D experience, and get laughed at for suggesting we do actually try that, then you've already forgotten why we're here, or never knew to begin with.