Overfilled Cup wrote:Low reward repeatable statics would be nice to have. I have been wondering lately why CoA still has this maxed out capacity. Playing there for awhile I noticed there is always something to do. Now mind you the RP and play is not what we want for ALFA but there is something to be taken from there. They have a wonderful masterwork crafting system which is unique and includes things such as jewelry making and tanning. ALFA would benefit with this type of lagg time creativity..
NWN2 Crafting - worthy of a thread on its own!Danubus wrote:OC a crafting system would be awesome for ALFA, but we have seen time and again a lot of folks hate crafting in the higher up HDM/ Admin ranks and will either look for the perfect system (which there is none) or they will totally trash something thats supposed to just be fun and make a thousand rules for it and make people follow strict crafting guidelines. Crafting for fun could be done where a lot of things could be made that wouldnt have an impact on the game itself. Make the items where a vendor wouldnt buy them and allow only players to trade/buy from each other. (say brewing or baking for instance). I understand the need for some stricter rules for magic items and weapons, but for basic crafting a system could be worked out to allow anyone to do it and it be there to pass time and just to have fun.
What are the plans going to be for crafting in NWN2. Sort it out early enough and it can be included in the base mod.