This, sadly, is not true-- as we've seen repeatedly in the past. Some people do want those logs, and will carefully archive them if allowed; some will, and some have, even talked openly about doing so.Brokenbone wrote:Because no one wants cybersex logs except the participants?
The actual rationale to not have exhaustive logs of all text entered into game is more of a general concept of communication that would be presumed private, and that such a level of monitoring any given player shouldn't be done just because we can. We're pretty Orwellian as it is, I know, but we have to do something to protect privacy: the concept of allowing private communication is where we draw (and drew) that line.
We, thus, ask that players keep client logs, and that those be released on request. If there's suspicion of tampering, the PA can ask for assistance from tech in looking at those files. While the logs are, by default, plain text, doctoring them does leave some trails behind that we can look for.