Bug Thread January 12, 2009

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Wynna
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Bug Thread January 12, 2009

Post by Wynna »

I want this thread to stay blank. Kthx.
Enjoy the game
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Riotnrrd
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Re: Bug Thread January 12, 2009

Post by Riotnrrd »

DMs are broken. Need to be fixed.
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hollyfant
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Re: Bug Thread January 12, 2009

Post by hollyfant »

Riotnrrd wrote:DMs are broken. Need to be fixed.
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dergon darkhelm
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Re: Bug Thread January 12, 2009

Post by dergon darkhelm »

Bug : Forum functions...... allows Hollyfant to continue to post.

Forums should ban him or at least add a caveat after each post "But I'm just some stoner dutchman, so what do I know"
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NickD
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Re: Bug Thread January 12, 2009

Post by NickD »

I'm getting the no Shadow Swords spawning problem...
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oldgrayrogue
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Re: Bug Thread January 12, 2009

Post by oldgrayrogue »

Have the creature loot and XP scripts been changed in any way? I have experienced some extremely variable results in terms of XP earned through spawn combat and loot dropped by spawns. For example, while completing a fed ex quest in Settlestone area last night my PC killed several Black Ravens. He received no XP for most kills and then I think 3 XP for one -- I think like 4 were killed in all. I don't think any loot dropped from these kills either, and they are challenging to say the least. Have experienced similar results with other spawns. For example, he earned like 2 XP for kiling a random badger on the road (they always try to bite him ;p) but no XP for killing wolves while on a raid mission. Also, the Black Ravens AI in their camp area seems to be off (will be happy to PM details).
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NickD
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Re: Bug Thread January 12, 2009

Post by NickD »

... Yeah, I've noticed the XP rewards for solo play is a fair bit less than when partied. In general, XP seems to be a lot lower than when I last had a similar levelled character in NWN1 ALFA.
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NickD
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Re: Bug Thread January 12, 2009

Post by NickD »

The Great Mallet of Silvanus (the normal one at least) model doesn't have a handle. There's a floating warhammer head near my characters right hand.
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Brother Humphrey
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Re: Bug Thread January 12, 2009

Post by Brother Humphrey »

NickD wrote:The Great Mallet of Silvanus (the normal one at least) model doesn't have a handle. There's a floating warhammer head near my characters right hand.
You obviously have the new, improved Stand-off Warhead model.
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much

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NickD
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Re: Bug Thread January 12, 2009

Post by NickD »

Walkmesh where the Mountain Path AT in the Rivermoot map appears to have disappeared. Apparently possible to navigate with the keyboard.
Current PCs:
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NickD
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Re: Bug Thread January 12, 2009

Post by NickD »

^ As far as I can determine: The AT is no longer there, which I suspect is on purpose, but the area where the AT used to be no longer has a walkmesh, so the path is too narrow for the pathfinding to navigate.

Also: a couple loads of floating rocks on the same map, one next to where the old AT to the glacier was, one next to where the new AT is.
Current PCs:
NWN1: Soppi Widenbottle, High Priestess of Yondalla.
NWN2: Gruuhilda, Tree Hugging Half-Orc
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dergon darkhelm
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Re: Bug Thread January 12, 2009

Post by dergon darkhelm »

NickD wrote:The Great Mullet of Silvanus .......doesn't have a handle

Image
handle is just below the right hand
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Re: Bug Thread January 12, 2009

Post by Curmudgeon »

NickD wrote:Also: a couple loads of floating rocks on the same map, one next to where the old AT to the glacier was, one next to where the new AT is.
Rocks are still bouncing from the earthquakes. :twisted: Don't try to walk under them.
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kiyoti
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Re: Bug Thread January 12, 2009

Post by kiyoti »

The new interface for musical instruments does not seem to be functioning. :cry:
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Brother Humphrey
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Re: Bug Thread January 12, 2009

Post by Brother Humphrey »

Frost Hills: Road

At one point I came across a hostile spawn and when I clicked to attack them, sticking to my melee weapon, my toon backtracked down the road a bit then went diving under about 30 feet of water to get up to where the suckers where waiting to fight me. I nearly choked, laughing, but I think either a path around the little lake is in order, or a slight fix to the walkmess allowing passers by to reach them from the road, itself.
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much

Current Server: TSM

Current PC: Delshandra
Pwned PCs: Lemuel,Skimmer,Clevon,Juno,Gilbert,BH,Dunkin,Osk & Rodney

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