Detect Magic
From ALFA
A caster can detect the magical auras of objects within a spellcone.
Concentration Check
The amount of information revealed depends on how long you study a particular area or subject. Caster rolls a Concentration Check to determine rounds of study.
Roll Rounds Result 1 0 Rounds Failure 2-6 1 Round There is magic within range. 7-13 2 Rounds Number of auras and the power of the strongest aura. 14+ 3 Rounds Location of auras, and a Spellcraft Check vs. power of item to learn its school of magic.
Power of Magic
Rolls include Concentration modifiers. A roll of 7 to 13 will earn a second round of information that includes generalized number of auras within range, and the strength of the strongest aura.
Spell Level Power of Magic 1-3 Faint 4-6 Moderate 7-9 Strong 10+ Overwhelming
School of Magic
A roll of higher than 13 will earn the power and location of each aura in range. In addition, a spellcraft roll is made against the power of each aura to discover the school of the aura.
Integer School of Magic 1 Abjuration 2 Conjuration 3 Divination 4 Enchantment 5 Evocation 6 Illusion 7 Necromancy 8 Transmutation 9 General/Universal Magic