Ranges.2da
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Defines distances, for abilities and perception.
Definition
Column | Description |
---|---|
<Blank> | Unique identifier. |
PrimaryRange | Normal range value. For attacks and spells, the distance that the ability can work. For perception, this handles sight ranges. |
SecondaryRange | Distance at which listening becomes available. |
Name | The expanded name for this range. |
Practice
In A Land Far Away, monster perception ranges should always be defined as 5 meters less than player perception ranges.