Skill
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Revision as of 19:01, 3 February 2014 by Foambats4all (talk | contribs) (Created page with ": ''"Lidda the rogue can walk quietly up to a door, put her ear to it, and hear the troglodyte priest on the other side casting a spell on his pet crocodile. If Jozan the cler...")
- "Lidda the rogue can walk quietly up to a door, put her ear to it, and hear the troglodyte priest on the other side casting a spell on his pet crocodile. If Jozan the cleric were to try the same thing, he’d make so much noise that the troglodyte would hear him. Jozan could, however, identify the spell that the evil priest is casting. Actions such as these rely on the skills that characters have (in this case, Move Silently, Listen, and Spellcraft)." -- Player's Handbook
Skills allow a character to measure what they are good -- and poor -- at doing. Each skill has its own primary attribute.
Skills | |
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Strength | |
Dexterity | |
Constitution | |
Intelligence | |
Wisdom | |
Charisma | |
None | Speak Language |