Difference between revisions of "Analyze Portal"
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*'''Portal Command''' -- Any key or command needed to activate the portal | *'''Portal Command''' -- Any key or command needed to activate the portal | ||
*'''Portal Circumstances''' -- Any special circumstances governing the portal's use (such as specific times when the portal can be activated) | *'''Portal Circumstances''' -- Any special circumstances governing the portal's use (such as specific times when the portal can be activated) | ||
− | *'''Portal Direction''' Whether the portal is one-way or two-way | + | *'''Portal Direction''' -- Whether the portal is one-way or two-way |
*'''Portal Properties''' -- Any unusual properties | *'''Portal Properties''' -- Any unusual properties | ||
*'''Portal Destination''' -- A description of the immediate area where the portal leads | *'''Portal Destination''' -- A description of the immediate area where the portal leads | ||
*'''Portal Functionality''' -- Whether the portal is functioning properly | *'''Portal Functionality''' -- Whether the portal is functioning properly |
Latest revision as of 13:31, 1 February 2023
Analyze Portal
The Caster can tell if a 20 foot sphere contains a magic portal. After the first round, Caster is given a caster level check (d20 + CL) each round, for up to another 6 rounds, to learn information about the portal. Failing any caster level check ends the spell. Properties of the portal are discovered in this order:
- Portal Command -- Any key or command needed to activate the portal
- Portal Circumstances -- Any special circumstances governing the portal's use (such as specific times when the portal can be activated)
- Portal Direction -- Whether the portal is one-way or two-way
- Portal Properties -- Any unusual properties
- Portal Destination -- A description of the immediate area where the portal leads
- Portal Functionality -- Whether the portal is functioning properly