Difference between revisions of "Detect Magic"
From ALFA
(→Concentration Check) |
|||
Line 23: | Line 23: | ||
| 14+ | | 14+ | ||
| 3 Rounds | | 3 Rounds | ||
− | | Location of auras and Spellcraft Check to learn school of magic. | + | | Location of auras, and a Spellcraft Check vs. power of item to learn its school of magic. |
|} | |} | ||
Revision as of 20:39, 29 January 2023
A caster can detect the magical auras of objects within a spellcone.
Concentration Check
The amount of information revealed depends on how long you study a particular area or subject. Caster rolls a Concentration Check to determine rounds of study.
Roll Rounds Result 1 0 Rounds Failure 2-6 1 Round There is magic within range. 7-13 2 Rounds Number of auras and the power of the strongest aura. 14+ 3 Rounds Location of auras, and a Spellcraft Check vs. power of item to learn its school of magic.
School of Magic
Integer School of Magic 1 Abjuration 2 Conjuration 3 Divination 4 Enchantment 5 Evocation 6 Illusion 7 Necromancy 8 Transmutation 9 General/Universal Magic
Power of Magic
Integer Power of Magic 1-3 Faint 4-6 Moderate 7-9 Strong 10+ Overwhelming