Difference between revisions of "Detect Magic"

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(Detect Magic)
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A caster can detect the magical auras of objects within a spellcone. The information learned is based on a Concentration Check for the Caster and individual Spellcraft Checks against every magical item in range.
 
A caster can detect the magical auras of objects within a spellcone. The information learned is based on a Concentration Check for the Caster and individual Spellcraft Checks against every magical item in range.
 
 
 
 
 
Concentration Check  
 
Concentration Check  
 
::{| class="wikitable_standard"
 
::{| class="wikitable_standard"
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|-
 
|-
 
| 7-13
 
| 7-13
| 2 Rounds: The number of auras and the power of the strongest aura.
+
| 2 Rounds: Number of auras and the power of the strongest aura.
 
|-
 
|-
 
| 14+
 
| 14+
| 3 Rounds: The location of each aura and a Spellcraft Check against the magic item's power to determine the school of magic.
+
| 3 Rounds: Location of each aura and a Spellcraft Check to determine school of magic.
 
|}
 
|}
  

Revision as of 20:25, 29 January 2023

Detect Magic

A caster can detect the magical auras of objects within a spellcone. The information learned is based on a Concentration Check for the Caster and individual Spellcraft Checks against every magical item in range.

Concentration Check

Roll Result
1 Failure
2-6 1 Round: There is magic within range.
7-13 2 Rounds: Number of auras and the power of the strongest aura.
14+ 3 Rounds: Location of each aura and a Spellcraft Check to determine school of magic.


School of Magic = Integer Abjuration = 1 Conjuration = 2 Divination = 3 Enchantment = 4 Evocation = 5 Illusion = 6 Necromancy = 7 Transmutation = 8 Universal = 9

Power of Magic = Integer Faint = 1-3 Moderate = 4-6 Strong = 7-9 Overwhelming = 10+ */