Difference between revisions of "Ranges.2da"
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Revision as of 06:29, 12 February 2014
Defines distances, for abilities and perception.
Definition
| Column | Description |
|---|---|
| <Blank> | Unique identifier. |
| PrimaryRange | Normal range value. For attacks and spells, the distance that the ability can work. For perception, this handles sight ranges. |
| SecondaryRange | Distance at which listening becomes available. |
| Name | The expanded name for this range. |
Practice
In A Land Far Away, monster perception ranges should always be defined as 5 meters less than player perception ranges.