Difference between revisions of "Category:Paladin Spells"
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(started with basic NWN2 paladin spell list. Will be adding custom ALFA stuff later too -- Perle) |
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| − | [[ | + | This [[spell list]] is used by [[paladin]]s |
| − | + | ||
| + | ==1st-level== | ||
| + | *[[Bless]]: Allies gain +1 on [[attack roll]]s and saves against fear. | ||
| + | *[[Bless Weapon]]: Weapon gains +2d6 damage versus [[undead]] and the weapon is classified as good for the sake of overcoming damage reduction. | ||
| + | *[[Cure Light Wounds]]: Cures 1d8 damage +1/level. | ||
| + | *[[Detect Undead]]: Reveals undead on the [[minimap]]. | ||
| + | *[[Divine Favor]]: You gain +1 per three levels on attack and damage rolls. | ||
| + | *[[Endure Elements]]: 10/- damage resistance against elemental energy. | ||
| + | *[[Lionheart]]: The subject gains immunity to [[fear]] effects. | ||
| + | *[[Protection from Alignment]]: +2 to AC and saves against the specified alignment. | ||
| + | *[[Resistance]]: Subject gains +1 on [[saving throw]]s. | ||
| + | *[[Restoration, Lesser]]: Dispels penalties affecting ability scores, AC, hit/damage modifiers, spell resistance and saving throws. | ||
| + | *[[Virtue]]: Subject gains 1 temporary hp. | ||
| + | |||
| + | ==2nd-level== | ||
| + | *[[Aid]]: Grants target 1d8 +1 temporary hit points and +1 to hit and on saves against fear. | ||
| + | *[[Aura of Glory]]: Grants +4CHA to caster. Allies receive +4 bonus to saves against fear. | ||
| + | *[[Bull's Strength]]: Subject gains +4 to Str. | ||
| + | *[[Eagle's Splendor]]: Subject gains +4 to Cha. | ||
| + | *[[Owl's Wisdom]]: Subject gains +4 to Wis. | ||
| + | *[[Remove Paralysis]]: Frees one or more creatures from paralysis and hold effects. | ||
| + | *[[Resist Energy]]: 20/- resistance against all elemental damage. | ||
| + | *[[Shield Other]]: The caster takes half of target’s damage as well as granting the target +1AC and +1 on saves. | ||
| + | *[[Stabilize]]: Heals every nearby ally a slight amount. | ||
| + | |||
| + | ==3rd-level== | ||
| + | *[[Cure Moderate Wounds]]: Cures 2d8 damage +1/level. (Max +10) | ||
| + | *[[Dispel Magic]]: Cancels spells and magical effects. | ||
| + | *[[Magic Circle against Alignment]]: As protection from alignment, but grants bonus to nearby allies as well. | ||
| + | *[[Magic Weapon, Greater]]: +1 bonus/four levels (max +5). | ||
| + | *[[Prayer]]: Allies +1 bonus on most rolls, enemies –1 penalty. | ||
| + | *[[Remove Blindness/Deafness]]: Cures normal or magical conditions. | ||
| + | *[[Remove Curse]]: Frees object or person from curse. | ||
| + | |||
| + | ==4th-level== | ||
| + | *[[Castigate]]: Scalds creatures whose alignment differs from yours. | ||
| + | *[[Cure Serious Wounds]]: Cures 3d8 damage +1/level (max +15). | ||
| + | *[[Death Ward]]: Grants immunity to death spells and negative energy effects. | ||
| + | *[[Freedom of Movement]]: Grants immunity to paralysis. | ||
| + | *[[Lesser Visage of the Deity]]: You gain Charisma bonus and some elemental resistances. | ||
| + | *[[Holy Sword]]: Weapon is transformed into a [[Holy avenger]] sword. | ||
| + | *[[Neutralize Poison]]: Immunizes subject against poison, detoxifies venom in or on subject. | ||
| + | *[[Restoration]]: Restores level and ability score drains. | ||
| + | |||
| + | ==External resources== | ||
| + | *[ftp://ftp.download-center.com/international/NWN2/NWN2-GB.pdf NWN2 English Version Manual (pdf)] | ||
| + | *[https://nwn.fandom.com/wiki/Paladin NWNWiki:Paladin] | ||
| + | *[http://www.d20srd.org/srd/spellLists/paladinSpells.htm Hypertext d20SRD:Paladin Spells] | ||
| + | |||
| + | |||
| + | [[Category:Paladin spells| ]] | ||
| + | [[Category:Spell lists]] | ||
Latest revision as of 20:30, 29 November 2020
This spell list is used by paladins
1st-level
- Bless: Allies gain +1 on attack rolls and saves against fear.
- Bless Weapon: Weapon gains +2d6 damage versus undead and the weapon is classified as good for the sake of overcoming damage reduction.
- Cure Light Wounds: Cures 1d8 damage +1/level.
- Detect Undead: Reveals undead on the minimap.
- Divine Favor: You gain +1 per three levels on attack and damage rolls.
- Endure Elements: 10/- damage resistance against elemental energy.
- Lionheart: The subject gains immunity to fear effects.
- Protection from Alignment: +2 to AC and saves against the specified alignment.
- Resistance: Subject gains +1 on saving throws.
- Restoration, Lesser: Dispels penalties affecting ability scores, AC, hit/damage modifiers, spell resistance and saving throws.
- Virtue: Subject gains 1 temporary hp.
2nd-level
- Aid: Grants target 1d8 +1 temporary hit points and +1 to hit and on saves against fear.
- Aura of Glory: Grants +4CHA to caster. Allies receive +4 bonus to saves against fear.
- Bull's Strength: Subject gains +4 to Str.
- Eagle's Splendor: Subject gains +4 to Cha.
- Owl's Wisdom: Subject gains +4 to Wis.
- Remove Paralysis: Frees one or more creatures from paralysis and hold effects.
- Resist Energy: 20/- resistance against all elemental damage.
- Shield Other: The caster takes half of target’s damage as well as granting the target +1AC and +1 on saves.
- Stabilize: Heals every nearby ally a slight amount.
3rd-level
- Cure Moderate Wounds: Cures 2d8 damage +1/level. (Max +10)
- Dispel Magic: Cancels spells and magical effects.
- Magic Circle against Alignment: As protection from alignment, but grants bonus to nearby allies as well.
- Magic Weapon, Greater: +1 bonus/four levels (max +5).
- Prayer: Allies +1 bonus on most rolls, enemies –1 penalty.
- Remove Blindness/Deafness: Cures normal or magical conditions.
- Remove Curse: Frees object or person from curse.
4th-level
- Castigate: Scalds creatures whose alignment differs from yours.
- Cure Serious Wounds: Cures 3d8 damage +1/level (max +15).
- Death Ward: Grants immunity to death spells and negative energy effects.
- Freedom of Movement: Grants immunity to paralysis.
- Lesser Visage of the Deity: You gain Charisma bonus and some elemental resistances.
- Holy Sword: Weapon is transformed into a Holy avenger sword.
- Neutralize Poison: Immunizes subject against poison, detoxifies venom in or on subject.
- Restoration: Restores level and ability score drains.